10-07-2014, 08:15 PM
10-15-2014, 12:47 PM
This actually looks terrifying.
10-15-2014, 01:08 PM
I'll admit that looks creepy.
10-16-2014, 05:55 AM
So does that mean the player can hide in one of the suits now?
10-21-2014, 07:13 PM
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
10-21-2014, 07:40 PM
Looks like they have added some new areas to explore in, and if i'm correct. The player can put on the freddy mask(and maybe the others too) that they can fool the other animatronics that try to enter in the room.
Edit: Found some new screenshots. Looks like the animatronics have gotten smarter and can go through the air vents
Edit: Found some new screenshots. Looks like the animatronics have gotten smarter and can go through the air vents
11-08-2014, 11:37 PM
What is this now?! They're really amping up the fear factor.
EDIT: I haven't seen anything that scream "official" regarding this date, but people are claiming Scott has said the game will come out on Christmas day.
11-10-2014, 12:58 PM
^ that looks like those black ghost like things from Spirited Away.
11-10-2014, 01:12 PM
^
You mean No-Face/kaonashi.
Also I agree, though the Five Nights 2 mask is a little bit more creepy.
You mean No-Face/kaonashi.
Also I agree, though the Five Nights 2 mask is a little bit more creepy.
11-10-2014, 02:05 PM
According to an interview with Clickteam, the game is coming Christmas Day:
(Full Interview: http://www.clickteam.com/interview-of-th...store.html)
He later said on steam that there was no release date confirmed for the DEMO, but he said nothing about the full game's release date.
(Full Interview: http://www.clickteam.com/interview-of-th...store.html)
He later said on steam that there was no release date confirmed for the DEMO, but he said nothing about the full game's release date.
11-10-2014, 08:06 PM
Looks like a demo is up for grabs (or at lest one for LPs).
11-10-2014, 11:43 PM
Demo is indeed out and lots of LPers are already jumping on it. It's much more difficult from the get go and the main thing killing you this time is an evil clown if you don't keep that music box wound.
11-10-2014, 11:55 PM
(11-10-2014, 11:43 PM)Hexadecimal Wrote: [ -> ]Demo is indeed out and lots of LPers are already jumping on it. It's much more difficult from the get go and the main thing killing you this time is an evil clown if you don't keep that music box wound.
I have a feeling that this "Kaonashi-inspirared" Mask Clown is mean to be the new Foxy. One you need to check every few seconds while the other you need to play the music box.
I will admit that the jump scares did get me, but the animation of new Bonny looking you over in the mask is just plan silly. That and some of the bugs need to be ironed out before the game gets released.
Also, Why in hell's name did they not use the hollowed out Freddy Head in the first place? It's a very helpful tool and everyone knows it.
11-11-2014, 12:11 AM
The lack of a percentage meter completely takes away the intensity. The jump scares are just like the first game, even with similar sounds, so I'm not jumping at all. I honestly never imagined I'd be this disappointed due to how excited I was; I doubt there'll be super drastic changes for the final version.
11-11-2014, 12:17 AM
(09-27-2014, 05:18 PM)Arjahn Wrote: [ -> ]I really hope that this sequel does amazingly well so we can just Adam Sandlerize the sh*t out of the franchise.All I could think of was Max Keeble's Big Move with the Freddy's characters pasted on.
Five night's at Freddy's 10: Freddy's big move!