04-26-2015, 08:58 PM
Because the PC version dropped a bit ago, people have been finding cool cut content. Big thanks to some guys over at GTAForums for finding this stuff.
Micheal and Trevor had HushMush accounts:
![[Image: iRMPOsv.png]](http://i.imgur.com/iRMPOsv.png)
![[Image: DXkwrBk.png]](http://i.imgur.com/DXkwrBk.png)
You could also stream music on your phone:
![[Image: HT69skA.png]](http://i.imgur.com/HT69skA.png)
Karen (Michelle) has an unused bikini outfit. It's possible it could return in a future DLC, but for now:
![[Image: kn1tck3.png]](http://i.imgur.com/kn1tck3.png)
You could originally throw items, like in IV. There is a bit of code and some other strings left showing this:
When switching characters, their names were displayed. Michael's name is either incorrect or it's a beta spelling. Also, why is there Michael Townley?
![[Image: su7OcQ7.png]](http://i.imgur.com/su7OcQ7.png)
![[Image: G0ZbbTF.png]](http://i.imgur.com/G0ZbbTF.png)
![[Image: 0yuAoEU.png]](http://i.imgur.com/0yuAoEU.png)
![[Image: yo7I2rF.png]](http://i.imgur.com/yo7I2rF.png)
A file showing a very early desert and a combine, possibly meaning it was available at one point in development.
![[Image: tLgcCNh.png]](http://i.imgur.com/tLgcCNh.png)
The Bodhi was originally available as a civilian, and not just Trevor's personal vehicle. This can be seen in the first trailer for the game, most notably at 0:53.
The Online weapon wheel originally had a yellow bar when selecting weapons. This was switched to blue in the final game. This can be seen in the Online gameplay trailer.
![[Image: cGO5q1N.png?1]](http://i.imgur.com/cGO5q1N.png?1)
A beta Rockstar Editor logo can be found in the game's files.
![[Image: J1UN8XW.png]](http://i.imgur.com/J1UN8XW.png)
At one point in development drugs could be stashed in personal vehicles, according to unused code.
Images of an early Professor Rashkovsky can be found in the files.
![[Image: DdpMSUL.png]](http://i.imgur.com/DdpMSUL.png)
![[Image: i89xCCV.png]](http://i.imgur.com/i89xCCV.png)
According to build logs of the game, the weapon wheel was once used when switching weapons in a vehicle.
![[Image: NL3Gksl.png]](http://i.imgur.com/NL3Gksl.png)
Rickie originally wore glasses.
![[Image: W5oFjoO.png]](http://i.imgur.com/W5oFjoO.png)
The stats were originally in full bars, not segmented ones. This can be seen in the official gameplay video.
![[Image: XLjWBxF.png]](http://i.imgur.com/XLjWBxF.png)
![[Image: MfVUqb4.png]](http://i.imgur.com/MfVUqb4.png)
According to strings, the Gusenberg Sweeper was named the Gusenberg Chopper.
At one point in development, in "Did Somebody Say Yoga?", Amanda had a ponytail. In the final game, she has her hair in a bun.
![[Image: 2Ja0HBZ.jpg]](https://i.imgur.com/2Ja0HBZ.jpg)
There were Peyote plants for rats, chimpanzees, and Bigfoot.
![[Image: cf6ab6eb17.png]](http://puu.sh/jOGxS/cf6ab6eb17.png)
![[Image: 4e9f43a533.png]](http://puu.sh/jOGz0/4e9f43a533.png)
I'm going to continually update this thread with new findings.
Micheal and Trevor had HushMush accounts:
![[Image: iRMPOsv.png]](http://i.imgur.com/iRMPOsv.png)
![[Image: DXkwrBk.png]](http://i.imgur.com/DXkwrBk.png)
You could also stream music on your phone:
![[Image: HT69skA.png]](http://i.imgur.com/HT69skA.png)
Karen (Michelle) has an unused bikini outfit. It's possible it could return in a future DLC, but for now:
![[Image: kn1tck3.png]](http://i.imgur.com/kn1tck3.png)
You could originally throw items, like in IV. There is a bit of code and some other strings left showing this:
Code:
<thrownweaponinfo> <object name="CJ_PROC_Tin"> <offset x="0.11" y="0.04" z="0"/> <rotoffset x="0" y="90" z="0"/> </object> <object name="CJ_PROC_Tin3"> <offset x="0.11" y="0.04" z="0"/> <rotoffset x="0" y="90" z="0"/> </object> <object name="CJ_PROC_BRICK"> <offset x="0.11" y="0.04" z="0"/> <rotoffset x="90" y="90" z="0"/> </object> <object name="CJ_PROC_BRICK4"> <offset x="0.11" y="0.04" z="0"/> <rotoffset x="90" y="90" z="0"/> </object> <object name="CJ_PROC_BRICK5"> <offset x="0.11" y="0.04" z="0"/> <rotoffset x="90" y="0" z="0"/> </object> <object name="CJ_PROC_BRICK6"> <offset x="0.11" y="0.04" z="0"/> <rotoffset x="90" y="0" z="0"/> </object> <object name="CJ_PROC_BS_CUP"> <offset x="0.105" y="0.07" z="0"/> <rotoffset x="12.5" y="-78" z="180"/> </object> <object name="CJ_PROC_COFFEE1"> <offset x="0.12" y="0.05" z="0"/> <rotoffset x="96" y="-135" z="47"/> </object> <object name="BM_burgershot_burg2"> <offset x="0.11" y="0.04" z="0"/> <rotoffset x="90" y="0" z="0"/> </object> <object name="CJ_PROC_BEER_1"> <offset x="0.11" y="0.063" z="0"/> <rotoffset x="-52.5" y="87.75" z="-53"/> </object> <object name="CJ_PROC_BEER_2"> <offset x="0.105" y="0.038" z="0"/> <rotoffset x="99" y="0" z="0"/> </object> </thrownweaponinfo>
When switching characters, their names were displayed. Michael's name is either incorrect or it's a beta spelling. Also, why is there Michael Townley?
![[Image: su7OcQ7.png]](http://i.imgur.com/su7OcQ7.png)
![[Image: G0ZbbTF.png]](http://i.imgur.com/G0ZbbTF.png)
![[Image: 0yuAoEU.png]](http://i.imgur.com/0yuAoEU.png)
![[Image: yo7I2rF.png]](http://i.imgur.com/yo7I2rF.png)
A file showing a very early desert and a combine, possibly meaning it was available at one point in development.
![[Image: tLgcCNh.png]](http://i.imgur.com/tLgcCNh.png)
The Bodhi was originally available as a civilian, and not just Trevor's personal vehicle. This can be seen in the first trailer for the game, most notably at 0:53.
The Online weapon wheel originally had a yellow bar when selecting weapons. This was switched to blue in the final game. This can be seen in the Online gameplay trailer.
![[Image: cGO5q1N.png?1]](http://i.imgur.com/cGO5q1N.png?1)
A beta Rockstar Editor logo can be found in the game's files.
![[Image: J1UN8XW.png]](http://i.imgur.com/J1UN8XW.png)
At one point in development drugs could be stashed in personal vehicles, according to unused code.
Code:
<stat Name="STASHED_COKE_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of coke stashed in mp char 0 personal vehicle" />
<stat Name="STASHED_HEROIN_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of heroin stashed in mp char 0 personal vehicle" />
<stat Name="STASHED_WEED_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of weed stashed in mp char 0 personal vehicle" />
<stat Name="STASHED_METH_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of meth stashed in mp char 0 personal vehicle" />
Images of an early Professor Rashkovsky can be found in the files.
![[Image: DdpMSUL.png]](http://i.imgur.com/DdpMSUL.png)
![[Image: i89xCCV.png]](http://i.imgur.com/i89xCCV.png)
According to build logs of the game, the weapon wheel was once used when switching weapons in a vehicle.
![[Image: NL3Gksl.png]](http://i.imgur.com/NL3Gksl.png)
Rickie originally wore glasses.
![[Image: W5oFjoO.png]](http://i.imgur.com/W5oFjoO.png)
The stats were originally in full bars, not segmented ones. This can be seen in the official gameplay video.
![[Image: XLjWBxF.png]](http://i.imgur.com/XLjWBxF.png)
![[Image: MfVUqb4.png]](http://i.imgur.com/MfVUqb4.png)
According to strings, the Gusenberg Sweeper was named the Gusenberg Chopper.
Code:
<Name>DLC - Gusenberg Chopper</Name>
At one point in development, in "Did Somebody Say Yoga?", Amanda had a ponytail. In the final game, she has her hair in a bun.
![[Image: 2Ja0HBZ.jpg]](https://i.imgur.com/2Ja0HBZ.jpg)
There were Peyote plants for rats, chimpanzees, and Bigfoot.
![[Image: cf6ab6eb17.png]](http://puu.sh/jOGxS/cf6ab6eb17.png)
![[Image: 4e9f43a533.png]](http://puu.sh/jOGz0/4e9f43a533.png)
I'm going to continually update this thread with new findings.