VGFacts

Full Version: All Fun Facts from The Basement Collection
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The Basement Collection has a few fun facts about the games it contains. Here is a list of all the facts found ingame. If you want to submit any of them as facts then go for it.

Aether
  • Aether was designed from start to finish in only 14 days.
  • Aether's development code name was C.O.G., it stood for Cognitive Overflow Galaxy. It was a horrible code name...
  • An Aether remake was considered for the Wii in 09 but switches with Super Meat Boy, due to Tyler's work on Closure for PS3.
  • A console version of Aether is planned but won't be in development till at least 2015.
  • According to Edmund, Aether is the 2nd best game in this collection!
  • Aether took home an IndiCade Award in 2009.
  • A poster for Aether can be seen on the arcade wall in The Binding of Isaac.
Time Fcuk
  • Time Fcuk had to have it's name changed to Time Cfuk on some websites because Fcuk was deemed too offensive.
  • Time Fcuk was inspired by Edmund's 10 year highschool reunion.
  • There is a connection between Time Fcuk and The Binding of Isaac that goes beyond Steven's cameo appearence.
  • Time Fcuk's development code name was Shadow.
  • Time Fcuk was the last game Edmund designed before making Super Meat Boy.
  • According to Edmund, Time Fcuk is the best game in this collection!
  • Time Fcuk took home a Mochi Award for most creative flash game of 2009.
  • A Time Fcuk poster can be found on an arcade wall in The Binding of Isaac.
  • Steven is featured as a secret boss in The Binding of Isaac.
Spewer
  • The character Spewer comes from an unreleased comic Edmund made when he was 15 years old.
  • Spewer had a design iteration when he was called "The Human Bean", an armless and legless creature that defecated to project himself around.
  • Spewer's development code was Verlet Vomit.
  • According to Edmund, Spewer is the 3nd best game in this collection!
  • Spewer was inspired by a prototype called "Too Much Paint" that Eli designed early that year.
  • Spewer had enemies, but they were cut late in dev to finish the game on time.
  • An image of Spewer can be seen on the arcade wall in The Binding of Isaac.
A.V.G.M.
  • AVGM was made in 5 hours for a 48 hours Global Game Jam in 2009.
  • AVGM is commentary on abusive tactics used in most social video games. (We hope this is obvious)
  • AVGM was removed from some flash portals due to the "blow up doll" item.
Grey Matter
  • Grey Matter is the 1st Team Meat game ever made!
  • Gray Matter's development code was The Brain.
  • Florian Himsl was the original programmer for Grey Matter, he was replaced by Tommy due to a bad case of chronic laziness.
Meat Boy
  • Meat Boy's code name was Vertigo.
  • Mear Boy's ending had to be censored on some flash portals because the owners were prudes.
  • Bandage Girl's original name was Bandaid Girl, it was changed in the console version to avoid a lawsuit.
  • Meat Boy is a boy without skin, this is a lot more apparent in this flash prototype.
  • Dr. Fetus wears a bowler hat in the flash prototype because his top hat made him too large.
  • That's not poop, it's a chocolate bar.
  • Meat Boy is featured as an NPC in The Binding of Isaac.
  • A poster for Meat Boy can be seen on the arcade wall in The Binding of Isaac.
Coil
  • Coil's development code name was Amore De Morte.
  • Coil originally had 8 phases. The initial mating phase was removed due to time constraints.
  • Coil was nominated for an IGF Award for innovation in game design in 2009.
  • A poster for Coil can be seen on the arcade wall in The Binding of Isaac.
  • The creature in Coil comes from an unreleased game from 2008 called Gish 2.
  • Coil is an origin story for Dr. Fetus*.
    *This incorrect fact was put in by Tyler. I wonder if Edmund will notice...
Triachnid
  • Triachnid was nominated for an IGF Award for best web game in 2008.
  • Triachnid's development code name was Spider... ugh...
  • Triachnid is featured as a secret boss in The Binding of Isaac.
  • A poster for Triachnid can be seen on the arcade wall in The Binding of Isaac.
  • A sequel to Tri was developed in 2008 but canceled because Florian needed to play Team Fortress.
Where did you get this text from? You left an errata in it.
They show up ingame whenever you exit one of the games but I used Free Flash decompiler to view them all. They are images so I had to type it all, no copy pasting.
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Awesome.