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A second sequel in the Star Wars: Knights of the Old Republic series, Knights of the Old Republic 3, was planned but canceled when LucasArts had hit the most difficult period in the company's history, only going as far as the concept stage.

The project began circa 2003 with team members and design elements coming from the previous "Proteus project" which had also been canceled. The team members working on the game were John Stafford as designer, and Molly Denmark and Corey Allemeier as concept artists. According to Stafford about the game, "got quite a bit of traction... we wrote a story, designed most of the environments/worlds, and many of the quests, characters, and items."

Concept artwork for the project included a Coruscant vehicle, a new character named Naresha, a character head sketch, Taloraan, Mandalore City layout, Environment with map, and a Rodia crash site.

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Scans taken from Rogue Leaders: The Story of LucasArts.
http://www.amazon.com/Rogue-Leaders-Luca...811861848/