03-29-2013, 08:55 AM
03-29-2013, 08:57 AM
Action, RPG, shooters, racing and adventure games are my favorite.
I'm not really into complicated stuff, so puzzle and fighting games don't interest me at all.
I'm not really into complicated stuff, so puzzle and fighting games don't interest me at all.
03-29-2013, 08:59 AM
(03-29-2013, 08:57 AM)SuperMasterGamer Wrote: [ -> ]Action, RPG, shooters, racing and adventure games are my favorite.
I'm not really into complicated stuff, so puzzle and fighting games don't interest me at all.
Yea I think RPG or Shooter would be second for me
03-29-2013, 09:00 AM
I would say Stealth, RPG, MMORPG. When I say RPG I mean Turned Base.
03-29-2013, 10:33 AM
RPG almost any type of RPG and FIGHTERS!
03-29-2013, 01:21 PM
It's a matter of semantics with what people refer to my genre of choice as, or whether they consider it one, but mine is based on a pre-internet label popularized in print-magazines that I still hang onto.
Action/RPG or ARPG for short. My personal definition -
My examples -
Action/RPG or ARPG for short. My personal definition -
Making the rogue-like genre a little more focused by removing randomization and adding goals as well as a lot more forgiveness, Zelda is the main progenitor, but even Zelda has it's influences.
It's a subgenre defined by, but not limited to, elements such as top-down view, a connected overworld leading to labyrinthine dungeons and challenges, hopefully environment based and lateral thought puzzles, and a sense of character building and progression without traditional stat tracking, dice rolls, and menu based combat. The world and solutions tend to open up to you via items/abilities you acquire and by things you've learned and remembered to backtrack to.
It's rooted in high fantasy, but does not have to be. The genre also evolved into sidescrolling 2D, and 3D, but has slowly lost it's prominence and familiarity as almost all games merge genres now.
It's a subgenre defined by, but not limited to, elements such as top-down view, a connected overworld leading to labyrinthine dungeons and challenges, hopefully environment based and lateral thought puzzles, and a sense of character building and progression without traditional stat tracking, dice rolls, and menu based combat. The world and solutions tend to open up to you via items/abilities you acquire and by things you've learned and remembered to backtrack to.
It's rooted in high fantasy, but does not have to be. The genre also evolved into sidescrolling 2D, and 3D, but has slowly lost it's prominence and familiarity as almost all games merge genres now.
My examples -
Top Down:
Zelda NES, A Link to the Past, Link's Awakening, Oracle of Seasons/Ages, Minish Cap etc
Chrystallis
Beyond Oasis & Legend of Oasis
Alundra
Illusion of Gaia
Crusader of Centy
Twisted Tales of Spike McFang
Blood Omen: Legacy of Kain
Herc's Adventure
Cladun & Cladun x2
YSI & II
2D sidescrolling:
Zelda II
Faxanadu
Castlevania: Simon's Quest
Clash at Demonhead
YSIII
Popfulmail
Castlevania: Symphony of the Night (and all those GBA & DS games)
Isometric:
Solstice
Landstalker
Dark Savior
Vagrant Story (leniency given here)
Bastion (a really modern one that shows how the interwoven world design and puzzle aspect is really fading away)
3D:
Zelda: Ocarina of Time, Wind Waker, Twilight Princess & Skyward Sword
Legacy of Kain: Soul Reaver
Ico
Shadow of the Colossus (in this instance, Zelda's dungeons were mobile, the bosses were on the outside of them)
...most of the YS series and games like Shining Force EXA/Neo are close, but have gone the action/adventure route, or drifted more into Secret of Mana/Evermore or Diablo territory. I feel like they're inseparable sister cities, though. I feel like Dark Souls & Demon's Souls, aside from Zelda, are the closest thing there is to a modern evolution of this subgenre.
Zelda NES, A Link to the Past, Link's Awakening, Oracle of Seasons/Ages, Minish Cap etc
Chrystallis
Beyond Oasis & Legend of Oasis
Alundra
Illusion of Gaia
Crusader of Centy
Twisted Tales of Spike McFang
Blood Omen: Legacy of Kain
Herc's Adventure
Cladun & Cladun x2
YSI & II
2D sidescrolling:
Zelda II
Faxanadu
Castlevania: Simon's Quest
Clash at Demonhead
YSIII
Popfulmail
Castlevania: Symphony of the Night (and all those GBA & DS games)
Isometric:
Solstice
Landstalker
Dark Savior
Vagrant Story (leniency given here)
Bastion (a really modern one that shows how the interwoven world design and puzzle aspect is really fading away)
3D:
Zelda: Ocarina of Time, Wind Waker, Twilight Princess & Skyward Sword
Legacy of Kain: Soul Reaver
Ico
Shadow of the Colossus (in this instance, Zelda's dungeons were mobile, the bosses were on the outside of them)
...most of the YS series and games like Shining Force EXA/Neo are close, but have gone the action/adventure route, or drifted more into Secret of Mana/Evermore or Diablo territory. I feel like they're inseparable sister cities, though. I feel like Dark Souls & Demon's Souls, aside from Zelda, are the closest thing there is to a modern evolution of this subgenre.
03-29-2013, 01:43 PM
RPG would be by far my favourite game genre. I spent many hours exploring, leveling and in general trying to do everything in the game. Yep, RPG games are my thing! (and strategy ones as well)
03-29-2013, 01:52 PM
1- Action/Adventure - Stealth
2- Shooter
3- RPG
2- Shooter
3- RPG
03-29-2013, 04:12 PM
It would have to be racing games, platformers and actiony games (either from a 2D or a 3rd person 3D perspective).
03-29-2013, 04:23 PM
RPG, Action/Adventure and Fighting are all in a three-way tie for first.
Last place goes to both Racing and Sports.
Last place goes to both Racing and Sports.
03-29-2013, 04:58 PM
Stealth, RPG, FPS, and action/adventure.
03-29-2013, 05:37 PM
Action adventure and RPG for sure. I love smacking this with weapons, discovering new worlds and leveling up my skills :3.
03-29-2013, 07:04 PM
(03-29-2013, 04:23 PM)Ouberry_13 Wrote: [ -> ]RPG, Action/Adventure and Fighting are all in a three-way tie for first.
Last place goes to both Racing and Sports.
Yea I hate racing and sports games.
03-29-2013, 07:09 PM
Racing games are my favorite. I'm a massive F-Zero fan. These slow, easy to win, constant messing with you kart and cheesy CUSTOMIZE YOUR CAR trend in racing that WON'T STOP is driving me nuts though.
Traditional turn based RPGs are a close second.
Traditional turn based RPGs are a close second.
03-29-2013, 07:13 PM
RPGs (i like both action and turn based but i've been leaning more towards action lately)
Strategy games
puzzle games
Strategy games
puzzle games