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The Super Smash Bros. 4 Discussion Thread - Printable Version

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RE: The Super Smash Bros. 4 Discussion Thread - Pewable - 09-15-2014

The good thing is that the more you wait, the more you are sure to own it... on the eShop.

Thanks again Bumblebee, I played it quite a lot already... Can't wait to buy the full game, try everyone, and become a zombi on the online mode, praying that I do not lag. I will have to give my friend code to play with you guys...


RE: The Super Smash Bros. 4 Discussion Thread - Psychospacecow - 09-15-2014

Yeah, I still have to update my online details since I have the new 3DS.


RE: The Super Smash Bros. 4 Discussion Thread - BumblebeeCody - 09-15-2014

(09-15-2014, 12:39 AM)Pewable Wrote: The good thing is that the more you wait, the more you are sure to own it... on the eShop.

Thanks again Bumblebee, I played it quite a lot already... Can't wait to buy the full game, try everyone, and become a zombi on the online mode, praying that I do not lag. I will have to give my friend code to play with you guys...

No problem dude :) I've been playing the demo quite a bit over the last day or so. Man, Link is pretty shitty. His animations are slow and he has little to no priority that he had to. There should've been a comprise. OK nerf his hitbox but keep his speed or the other way around. Now he's slow, clunky and has crap hitboxes. Why? The game is far too slow.

Edit:
Huge image, but goes very much into depth into the Smash Bros leak.



RE: The Super Smash Bros. 4 Discussion Thread - retrolinkx - 09-17-2014

(09-15-2014, 05:06 PM)BumblebeeCody Wrote: No problem dude :) I've been playing the demo quite a bit over the last day or so. Man, Link is pretty shitty. His animations are slow and he has little to no priority that he had to. There should've been a comprise. OK nerf his hitbox but keep his speed or the other way around. Now he's slow, clunky and has crap hitboxes. Why? The game is far too slow.

Heh, I've been wrecking Level 9 bot arse with Link for the past few days. I honestly don't care if he's shitty, he's still my go to guy.

I gotta say though, Mega Man is a tough guy for Link. I usually try and up and hit Down B (Which is slow as fuck than in Melee) and Mega Man always parrys it with his Up B move I think which just damages me and makes that move pretty powerless.

Still, getting the hang of playing it now. The bots are very good from what I've seen, they try to stop you from recovering and use items and dodges quite a lot.


RE: The Super Smash Bros. 4 Discussion Thread - BumblebeeCody - 09-18-2014

(09-17-2014, 03:55 PM)retrolinkx Wrote: Heh, I've been wrecking Level 9 bot arse with Link for the past few days. I honestly don't care if he's shitty, he's still my go to guy.

I gotta say though, Mega Man is a tough guy for Link. I usually try and up and hit Down B (Which is slow as fuck than in Melee) and Mega Man always parrys it with his Up B move I think which just damages me and makes that move pretty powerless.

Still, getting the hang of playing it now. The bots are very good from what I've seen, they try to stop you from recovering and use items and dodges quite a lot.

I like Links new dodge but I hate the dodge mechanics
"Oh you jump and dodge down!? Well now when you jump you commit to the height and dodge up. Bye bye wave dashing".
Cool Nintendo.

That being said, I like Villager. The move set is pretty good and his/her recovery is easily one of the best(in the demo).

Oh and.....combos!
[Image: AgitatedPlasticBlackrussianterrier.gif]


RE: The Super Smash Bros. 4 Discussion Thread - Takahashi2212 - 09-18-2014

(09-15-2014, 05:06 PM)BumblebeeCody Wrote: No problem dude :) I've been playing the demo quite a bit over the last day or so. Man, Link is pretty shitty. His animations are slow and he has little to no priority that he had to. There should've been a comprise. OK nerf his hitbox but keep his speed or the other way around. Now he's slow, clunky and has crap hitboxes. Why? The game is far too slow.

Really?! I thought Link was better than previous incarnations. He feels a bit faster, and his dash attack and arrows have been buffed to the point when they can KO at decent percentages.


RE: The Super Smash Bros. 4 Discussion Thread - ThisGuyInTheSuit - 09-18-2014

(09-18-2014, 03:35 PM)Takahashi2212 Wrote:
(09-15-2014, 05:06 PM)BumblebeeCody Wrote: No problem dude :) I've been playing the demo quite a bit over the last day or so. Man, Link is pretty shitty. His animations are slow and he has little to no priority that he had to. There should've been a comprise. OK nerf his hitbox but keep his speed or the other way around. Now he's slow, clunky and has crap hitboxes. Why? The game is far too slow.

Really?! I thought Link was better than previous incarnations. He feels a bit faster, and his dash attack and arrows have been buffed to the point when they can KO at decent percentages.


Link's faster than he was in Brawl and the 64 version but slower than Melee. As for his hitboxes, I couldn't tell, but no one I played with in Brawl ever played as him, so I couldn't see the difference. Doesn't seem too bad though.


RE: The Super Smash Bros. 4 Discussion Thread - BumblebeeCody - 09-18-2014

(09-18-2014, 03:35 PM)Takahashi2212 Wrote:
(09-15-2014, 05:06 PM)BumblebeeCody Wrote: No problem dude :) I've been playing the demo quite a bit over the last day or so. Man, Link is pretty shitty. His animations are slow and he has little to no priority that he had to. There should've been a comprise. OK nerf his hitbox but keep his speed or the other way around. Now he's slow, clunky and has crap hitboxes. Why? The game is far too slow.

Really?! I thought Link was better than previous incarnations. He feels a bit faster, and his dash attack and arrows have been buffed to the point when they can KO at decent percentages.

In all honesty, I think it's because I've played so much of Project M that this feels like a huge nerf. His hitboxes have changed though. The priority of his attacks have been too. His Neutral Air and Up+B definitely feel nerfed.


RE: The Super Smash Bros. 4 Discussion Thread - retrolinkx - 09-18-2014

(09-18-2014, 02:35 PM)BumblebeeCody Wrote:
(09-17-2014, 03:55 PM)retrolinkx Wrote: Heh, I've been wrecking Level 9 bot arse with Link for the past few days. I honestly don't care if he's shitty, he's still my go to guy.

I gotta say though, Mega Man is a tough guy for Link. I usually try and up and hit Down B (Which is slow as fuck than in Melee) and Mega Man always parrys it with his Up B move I think which just damages me and makes that move pretty powerless.

Still, getting the hang of playing it now. The bots are very good from what I've seen, they try to stop you from recovering and use items and dodges quite a lot.

I like Links new dodge but I hate the dodge mechanics
"Oh you jump and dodge down!? Well now when you jump you commit to the height and dodge up. Bye bye wave dashing".
Cool Nintendo.

That being said, I like Villager. The move set is pretty good and his/her recovery is easily one of the best(in the demo).

Oh and.....combos!
[Image: AgitatedPlasticBlackrussianterrier.gif]

I've found it very difficult to use B+Up as well, his moves are pretty precise and the Circle Pad just isn't good enough for it, and B+Up is so much more weaker than it was, back in Melee it would do a B+Up it'd send a lot of the characters flying if you could get it consecutively, but now it barely does any damage by being hit by all swings. It's actually so annoying, Link is not a powerful character and shouldn't be nerfed in anyway.

I really wish they allowed us to use the D Pad.


RE: The Super Smash Bros. 4 Discussion Thread - Takahashi2212 - 09-18-2014

(09-18-2014, 04:18 PM)BumblebeeCody Wrote: In all honesty, I think it's because I've played so much of Project M that this feels like a huge nerf. His hitboxes have changed though. The priority of his attacks have been too. His Neutral Air and Up+B definitely feel nerfed.

That I agree with, especially his Up+B. It doesn't have as much knockback as it used to, and you can't fast fall with it anymore.


RE: The Super Smash Bros. 4 Discussion Thread - gamemaster1991 - 09-18-2014

I saw a video on all the final smashes and I can say that I'm happy with about 60-77% of them. Really I knew that the veterans were going to get the same smashes and I'm happy to see that a few of the less then trelling ones were changed (I preffer Luigi's and Lucario's new Smashes). That being said, wasn't the main complanet being a good number of them (Link and Toon, Zelda and Sheak, and Fox, Falco, and Wolf come to mind) were just reused? Not only did they not fix this but they added more to make Dr. Mario, two of the Miis, Roy, and like 3-5 others less orignal. The only Final Smash they changed that I really don't like is Ness's PK Starstorm. I also wish they changed Purin's smash. It's still stupid.


RE: The Super Smash Bros. 4 Discussion Thread - Pewable - 09-19-2014

I grew to like Link in the demo, his jabs are awesome. Now that the demo is out, I hope some people will bring their 3DS to the university!


RE: The Super Smash Bros. 4 Discussion Thread - BumblebeeCody - 09-19-2014

More stupidity:


Sakurai taking notes from Capcom on how to make comeback factors.

Skid tech:

More combos
(Lucina)
[Image: EmotionalNeglectedAfricanfisheagle.gif]


RE: The Super Smash Bros. 4 Discussion Thread - Psychospacecow - 09-20-2014

Does anyone else get a performance hit when doing a villager vs villager game with 2 people?


RE: The Super Smash Bros. 4 Discussion Thread - BumblebeeCody - 09-21-2014

(09-20-2014, 10:59 AM)Psychospacecow Wrote: Does anyone else get a performance hit when doing a villager vs villager game with 2 people?

No but my 3DS has been fudging it's huggies ever since I put the Smash Bros demo on. Other people on forums have also noticed performance issues with their 3DS. Going to HOME menu takes a lot longer now. This limited technology, yo. Doesn't surprise me the new 3DS is coming out.

Also
I'm gonna be sick:

But there's an explanation on it:


Jigglypuff sleep combos still exist even after the hitbox nerf on Rest.
[Image: ValidMatureIrishsetter.gif]