07-29-2013, 07:37 AM
(07-28-2013, 03:11 PM)CLXcool Wrote:(07-28-2013, 02:53 PM)BumblebeeCody Wrote:Sounds like to me its giving gamers more of a challenge.(07-28-2013, 01:21 PM)Terrafora Wrote: It may just be like the hero quest from skyward sword where it's just everything does twice as much damage.
Sounds bad to me.
Master Quest is an awesome challenge. Well worth playing. Hero Mode means that enemies deal 2x damage and you can't find hearts. Seeing as how Skyward Sword was insanely easy, the additional mode felt pointless. Master Quest being a "remix" of the dungeon means that your second time through the game is harder and feels fresh. The Wind Waker should have a Master Quest rather than, "go through the same game again with a bit more of a damage threat".