08-06-2013, 05:46 AM
(08-05-2013, 06:50 PM)Psychospacecow Wrote: Now if you want an example, look at Kinsie in Saint Row 3. She's a former FBI agent, socially awkward and master hacker.
Another one, Joanna Dark from Perfect Dark.
Another one, Talim from Soul Calibur. All she has interest in is people's safety. She's an orphan who protects orphans and can take down a giant demon in azure armor holding a 10 ft long manifestation of evil in blade form.
Another, Dagger from Final Fantasy 9.
Another, Lucca from Chrono Trigger.
Kid from Chrono Cross.
Anya from Gears of War
Cass from Fallout New Vegas
Zoey and Roshell from Left 4 Dead.
If you don't think there aren't many strong women in games then you aren't playing the right ones. I named these off the top of my head, and for that matter, Samus is as awesome with or without that zero suit. (Main reason, she's a walking arsenal in the actual non-spandexy suit)
There will always be other examples in games for both sides. Sitras and Mileenas, Dukes and Marcuses.
There's my point in a nutshell. People love those games and yet, games with female leads or games with a female character in the center of the story are deemed as non-profitable by some developers. Why is that?