09-19-2013, 07:04 PM
Yes and no. If the focus of the game is simulation or the feeling of being real, then yes, it should have those things. Take Call of duty or Battlefield. They need the realistic graphics to attract players because they basically rely on those. There are very few shooters that don't look realistic that have made a huge sucess (at least in today's standards, so don't come up with Doom and stuff to this topic.). But games that are set in either a fantasy world or are not really worrying about simulating anything, then no, they don't need that. An exception would be The sims, but that just derailed from all the "simulation" thing a while ago.
It all also depends on the mood. You need to make graphics that will help set the mood of the game. You're not gonna do a cartoony horror game because it will probably not work, but that doesn't mean that other types of games should do the same.
There are many types of games out there and each needs their own setting, their own graphical choices, sound choices, gameplay choices... everything.
Nintendo games sell well because they're fun to play and people like them. It doesn't really have anything to do with extreme graphics, at least that's my opinion on it. We clear?
It all also depends on the mood. You need to make graphics that will help set the mood of the game. You're not gonna do a cartoony horror game because it will probably not work, but that doesn't mean that other types of games should do the same.
There are many types of games out there and each needs their own setting, their own graphical choices, sound choices, gameplay choices... everything.
Nintendo games sell well because they're fun to play and people like them. It doesn't really have anything to do with extreme graphics, at least that's my opinion on it. We clear?