03-19-2013, 09:18 AM
My lazy copy/paste response
Whether people like it or not, Dear Esther IS a game. I know TotalBiscuit had a problem with this game and classed as NOT A GAME. A game is classified as a form of medium that you can interact with as entertainment. There is no way to measure a game in terms of button presses, length, replay-ability and some others. Just because a game like Dear Esther is incredibly linear and requires only a few keyboard presses that doesn't declassify it as a game. Super Mario has A to jump, B to Run and is about a linear as a the day to night cycle in real life. You can't define what a game isn't based on the points I mentioned above.
Whether people like it or not, Dear Esther IS a game. I know TotalBiscuit had a problem with this game and classed as NOT A GAME. A game is classified as a form of medium that you can interact with as entertainment. There is no way to measure a game in terms of button presses, length, replay-ability and some others. Just because a game like Dear Esther is incredibly linear and requires only a few keyboard presses that doesn't declassify it as a game. Super Mario has A to jump, B to Run and is about a linear as a the day to night cycle in real life. You can't define what a game isn't based on the points I mentioned above.