01-17-2014, 04:01 PM
Also, much like the generic fairies that Link can capture befriend in most of the Legend of Zelda games, the fairy in Magicka will revive the player once if they die, and then leave. A new one will accompany the player at the next checkpoint.
As far as I'm aware, the fairy was added primarily to bring some parity to single-player and multi-player, since the players can revive each other without limit as long as they don't all die at once, but before the fairy was added, dying in single-player always meant starting back at the last checkpoint. Still not the same as multi-player, but then again, a majority of each player's deaths in multi-player are expected to come from "accidental" "friendly fire". It's that kind of game. Like Battletoads, but with robes.
As far as I'm aware, the fairy was added primarily to bring some parity to single-player and multi-player, since the players can revive each other without limit as long as they don't all die at once, but before the fairy was added, dying in single-player always meant starting back at the last checkpoint. Still not the same as multi-player, but then again, a majority of each player's deaths in multi-player are expected to come from "accidental" "friendly fire". It's that kind of game. Like Battletoads, but with robes.