05-24-2014, 12:00 PM
Don't know if you still need opinions but I'm throwing this in. I did a similar paper about 3+ yrs ago for my Intro to Psyche class. One thing I regret not including when it dawned on me was the concept of the "magic circle"
This video explains it better:
In my opinion, with the concept of the magic circle, you basically step into a fantasy world of play and when you are done you step back into reality or real life.
If a person does commit a violent act based off what they saw in a video game, it isn't the game's fault. They are either mentally disturbed already and can't separate from fantasy and reality or they can but chose to be an asshole and do something violent and stupid. Either way, the video game is blameless.
In my own personal experience I've played tons of violent games some ranging from cartoonish violence all the way to blood and gore. I've always been able to tell the difference between what is the real physical world and the world of fantasy/virtual reality.....unless you are watching ReBoot then all the rules get screwed.
This video explains it better:
In my opinion, with the concept of the magic circle, you basically step into a fantasy world of play and when you are done you step back into reality or real life.
If a person does commit a violent act based off what they saw in a video game, it isn't the game's fault. They are either mentally disturbed already and can't separate from fantasy and reality or they can but chose to be an asshole and do something violent and stupid. Either way, the video game is blameless.
In my own personal experience I've played tons of violent games some ranging from cartoonish violence all the way to blood and gore. I've always been able to tell the difference between what is the real physical world and the world of fantasy/virtual reality.....unless you are watching ReBoot then all the rules get screwed.