05-30-2014, 03:27 AM
(05-29-2014, 04:39 PM)GameWizard001 Wrote:(05-29-2014, 04:34 PM)Hexadecimal Wrote: The way the characters are designed are like if Tim Schafer made a movie. Neat.
I kinda feel like a lot was spoiled in the trailer, but I'll still go see it.
That is what someone who did the review for Seth MacFarlane's Million Ways to Die in the West. He said that the trailer and the promos pretty much just spoiled all the major bits in the movie and the plot and didn't leave too much left for the film to give.
I think trailers are giving too much away these days. They are meant to tease us, inform us of the big picture or a synopsis of what the film is. Or don't even give us really that much, just enough to hook us in and let us see for ourselves when we go to the movies what the film is about. Let us the audience find that out, let it once more be an event, an adventure of discovering like it used to be for us when we were little and just starting to go to the movies for the first time.
That's why I prefer teasers, as long as the ones making them know what the word "teaser" means. Sometimes teasers end up being just short trailers.
Kind of off topic but it's a big problem with games, too. I remember being really excited for RE5 and RE6 but when the games finally came out pretty much all of the story and plot twists had been shown directly via trailers.