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Features that should be in every game.
#23
(11-04-2014, 06:08 PM)Psychospacecow Wrote:
(11-04-2014, 06:04 PM)CosmykTheDolfyn Wrote:
(11-04-2014, 05:59 PM)Psychospacecow Wrote: Get one of the logitech ones. They have both x input and classic map your own input.

I have an Xbox 360, two different PS3 controllers (one Pro A, which has become my favorite), a Sega Saturn controller with USB input that was made by Sega and several types of adaptors to plug in gamecube, original Xbox, playstation and SNES controllers to USB.  I used to have a logitech controller.  I also used to have a flight stick (that was amazing for some of the PC Star Trek games and the flight simulator I had).

The issue is that some games REQUIRE an Xbox 360 controller even though it is a PC game.  I don't see the point in controller support on a PC if it ONLY accepts a certain controller.  Kind of pointless.

The new logitech controllers use x-input. They are xbox 360 and traditional pc controllers in one. Heck, since you have the PS3 controllers, there's supposedly a way you can use them as 360 controllers too, but I haven't looked into it.

Motion Joy and Better DS3.

(11-03-2014, 01:44 PM)CosmykTheDolfyn Wrote: Cutscene skipping....
I can't really think of anything else.

And the ability to pause a cutscene. It's awful when you have to go to the bathroom and there's no end to the hour long video running on your screen. Oh, and a prompt or something that makes sure you won't accidentally skip the cutscene by placing your controller on the ground.
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RE: Features that should be in every game. - by Mass Distraction - 11-05-2014, 12:54 PM

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