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How do think about games?
#3
For me personally, it's a learning experience. [pretentious dick post incoming]
Eh, I just like how, much like sport, you can develop a skill and improve upon. The only problem I had with sport was that I wanted something based on being an individual player and using the more intellectual side of thinking. It's why I like indepth mechanics of games.
I've spent years and hundreds of hours in many different areas of gaming just so can confidently play and discuss them as a result I think I have a more broader appeal to gaming.
For example:
The mechanics and systems of all fighting games: Marvel Street Fighter, Tekken, Skullgirls, Killer Instinct etc
Speedrunning Sonic The Hedgehog and Resident Evil games
Hack and Slash/Spectacle fighters like DMC, Bayonetta, Ninja Gaiden and Metal Gear Rising
Sh'umps/Bullet Hell shooters like Dodonpachi, DeathSmiles, Ikaruga
Racing games: Sonic All stars racing, Burnout etc
Glitch hunting: One of the best ways to study how a game works.

There's more but I can't think of them right now. All of the mentioned above (and more) I enjoy studying. I'll happily put 100 hours into Sonic Generations and then go back to Resident Evil 5: Mercs, then maybe practice Bayonetta or just casual sessions of KI. I like the high execution and hard to master games. Difficult games are a personal motivation to constantly improve which is why I value games like Ninja Gaiden/Ikaruga. Incredible games that're fun (I don't find the Souls games, hard, sorry guys).






















and I admit, sometimes I just wanna play a sexy English witch who can summon demon frogs from her hair.
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Messages In This Thread
How do think about games? - by RepentantSky - 11-05-2014, 03:39 AM
RE: How do think about games? - by Kakariko Kid - 11-05-2014, 06:33 AM
RE: How do think about games? - by BumblebeeCody - 11-11-2014, 04:15 PM
RE: How do think about games? - by GameWizard001 - 11-12-2014, 11:43 PM

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