03-26-2015, 10:49 AM
(This post was last modified: 03-26-2015, 08:08 PM by Takahashi2212.)
(03-26-2015, 02:12 AM)RepentantSky Wrote: This will not come off as the gamiest thing I've ever said, but the Void quest is pretty lame. Not only am I blazing through it like it ain't no thang, but gaming stereotypes in a game like this is just odd and not fun.
I didn't hate Void Quest, but compared to the other dungeons it is visually and musically boring.
EDIT: No double posting, so I'll append my feelings to this post. I'm kind of annoyed that (SPOILERS FOR PERSONA 3 AND 4) Spoiler: ATLUS used the same plot device of "Kill X (Ryoji/Namatame) for bad ending, Don't kill for good ending." Although it is nice to have a bad and good ending, I fidn it dumb that these are the only ways to achieve them. I did like inclusions of a neutral ending (even if it didn't change much, it make me happy to see Nanako alive) and the fact that there are 2 more Spoiler:bad endings in Persona 4 Golden, so look out for those RepentantSky (BTW, don't read this until you get to like December in the game. Then this stuff won't be a spoiler.)