05-24-2015, 10:14 PM
I just beat Pac Man: The Ghostly Adventures. It was really cheap on Steam.
I won't call it a bad game, but I won't call it great either.
It was really bland. It's a platformer with very little searching. Think back to old school platformers you loved like Mario 64 or Banjo. You got rewards for going off the beaten trail and exploring. Not here in Pac-Man. The only item you need to collect to get to later levels are orange orbs like the Pac Man arcade games. But, the dots you can collect just always take you straight to the end of each course. So, instead of exploring for cool stuff, it's a 3D platformer that boils down to running as fast as possible to the end of each stage collecting dots with very little sense of award/accomplishment. The closest thing to accomplishment is saving random citizens every now and then, but even that gives you nothing besides the fact they finally quit screaming.
Story was also bland. It's a mascot platformer. Not much to expect. But the cutscenes were so bland and such low key voice acting I quickly found myself skipping them and not caring about any story that exists.
The power ups in the game are quite varied and all work well. However, as I mentioned before that the game doesn't reward exploration, the power ups just become a tool to use in very specific spots to reach the end of the stage and nothing more. It feels under-developed.
The controls work great (except for still being able to move in some cut scenes and walking off ledges to your death).
All in all, it's really short, powers are gimmicky at best (same goes for bosses), but the game is varied just enough to keep you entertained. As a game, it works. It's no masterpiece, but it is by no means a bad game. It's very short to play through and is a little breath of fresh air in a gaming market certainly lacking in 3D platformers, but it's not going to be remembered by anyone in a few years either.
I won't call it a bad game, but I won't call it great either.
It was really bland. It's a platformer with very little searching. Think back to old school platformers you loved like Mario 64 or Banjo. You got rewards for going off the beaten trail and exploring. Not here in Pac-Man. The only item you need to collect to get to later levels are orange orbs like the Pac Man arcade games. But, the dots you can collect just always take you straight to the end of each course. So, instead of exploring for cool stuff, it's a 3D platformer that boils down to running as fast as possible to the end of each stage collecting dots with very little sense of award/accomplishment. The closest thing to accomplishment is saving random citizens every now and then, but even that gives you nothing besides the fact they finally quit screaming.
Story was also bland. It's a mascot platformer. Not much to expect. But the cutscenes were so bland and such low key voice acting I quickly found myself skipping them and not caring about any story that exists.
The power ups in the game are quite varied and all work well. However, as I mentioned before that the game doesn't reward exploration, the power ups just become a tool to use in very specific spots to reach the end of the stage and nothing more. It feels under-developed.
The controls work great (except for still being able to move in some cut scenes and walking off ledges to your death).
All in all, it's really short, powers are gimmicky at best (same goes for bosses), but the game is varied just enough to keep you entertained. As a game, it works. It's no masterpiece, but it is by no means a bad game. It's very short to play through and is a little breath of fresh air in a gaming market certainly lacking in 3D platformers, but it's not going to be remembered by anyone in a few years either.