07-10-2015, 01:07 PM
I decided to play Doom 3: Resurrection of Evil (the expansion pack), and I had so much fun that I wondered why I didn't play this right after the main game. Playing it half way though, I remembered why. They have a habit of placing monsters that you don't know are there until they bite half your health off and making sure that monsters pop out near power ups. That and the imps are fucking annoying.
That being said, they did fix alot of the problems I had with the main game. Monsters don't show up behind you unless you're rushing (which I was a few times) and the hidden monsters show up a grand toltl of three times if I counted correctly (with a false jump scare counting as one). They did a great job reusing assests from the main game while using new ones to not make it stale. The flashlight pistol (which is only in the Xbox version if I've heard correctly) is a nice addition. I like the new monster that basically looks like Xenomorph.
I do still have a few problems with the pack. The new gravity gun is nice and all, but I rarely found a use for it that was not making stairs to an unreachable/unplayable spot or better then using the artifact (and that's if I even remembered I had the thing). I really don't like some of the ways they reused level layouts from the main game. They did make some of them unrecognizable/brand new levels, but for the lead up to the final level(s), they transport you to levels that they just added cobwebs and blood to, if they did anything at all. Also the final boss is as simple as slowing down time with the artifact and using the chain gun.
Still half way decent game for anyone who liked the main Doom 3 game. A short adventure (it's an expantion pack) that a few people will enjoy.
That being said, they did fix alot of the problems I had with the main game. Monsters don't show up behind you unless you're rushing (which I was a few times) and the hidden monsters show up a grand toltl of three times if I counted correctly (with a false jump scare counting as one). They did a great job reusing assests from the main game while using new ones to not make it stale. The flashlight pistol (which is only in the Xbox version if I've heard correctly) is a nice addition. I like the new monster that basically looks like Xenomorph.
I do still have a few problems with the pack. The new gravity gun is nice and all, but I rarely found a use for it that was not making stairs to an unreachable/unplayable spot or better then using the artifact (and that's if I even remembered I had the thing). I really don't like some of the ways they reused level layouts from the main game. They did make some of them unrecognizable/brand new levels, but for the lead up to the final level(s), they transport you to levels that they just added cobwebs and blood to, if they did anything at all. Also the final boss is as simple as slowing down time with the artifact and using the chain gun.
Still half way decent game for anyone who liked the main Doom 3 game. A short adventure (it's an expantion pack) that a few people will enjoy.