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Anti-aliasing on N64 with Game Shark
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Since the release of RGB 205, some people at AssemblerGames.com have discovered a use with the N64 Game Shark version 3.3 to disable the "blur" effect by anti-aliasing



Also, I'm thinking about submitting this as trivia. BUT, the Game Shark is an accessory and I don't know exactly where or how to submit it. Under N64 in consoles?
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Anti-aliasing on N64 with Game Shark - by Kakariko Kid - 05-12-2016, 02:28 PM

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