06-19-2016, 10:49 PM
(This post was last modified: 06-19-2016, 10:54 PM by retrolinkx.)
So, here's something interesting.
If you ever get a chance to look at the original Pokemon games and the movesets of all the Pokémon held by late game trainers, you'll notice something quite odd. There seems to be little to no thought put into the movesets of any of the Pokemon in their team, bar one.
Take Blue, his Rhydon only knows Normal moves and only two of them do any damage. Horn Drill and Fury Attack. The reasoning behind this was pretty much just incompetence and laziness from Game Freak. When they programmed the game, it turned out that they could only give a trainer one special set of moves for one Pokemon, meanwhile the rest are just the Pokémon's own level up set of moves.
In other words, if this was you playing the game. You would never use TM's/HM's and you would say "Yes" to every prompt to give them a new move. Except for one Pokemon, where you would chose TM's and HM's for their moves.
So, while his Alakazam will have a decent moveset his other Pokémon just...won't. You can look at people like Giovanni as well, it's the same there.
It's no wonder this game took 6 years to make, and the sequel when given to Iwata was able to contain around 80% of the original game on top of the base game which took up the whole space of the cartridge before it was given to him.
This is something they still do for less important trainers in the game. Take Aqua Admin Matt in Pokemon Emerald. He is only battled one time, guarding the submarine in Lillycove, and he has a Mightyena that knows no damaging moves.
If you ever get a chance to look at the original Pokemon games and the movesets of all the Pokémon held by late game trainers, you'll notice something quite odd. There seems to be little to no thought put into the movesets of any of the Pokemon in their team, bar one.
Take Blue, his Rhydon only knows Normal moves and only two of them do any damage. Horn Drill and Fury Attack. The reasoning behind this was pretty much just incompetence and laziness from Game Freak. When they programmed the game, it turned out that they could only give a trainer one special set of moves for one Pokemon, meanwhile the rest are just the Pokémon's own level up set of moves.
In other words, if this was you playing the game. You would never use TM's/HM's and you would say "Yes" to every prompt to give them a new move. Except for one Pokemon, where you would chose TM's and HM's for their moves.
So, while his Alakazam will have a decent moveset his other Pokémon just...won't. You can look at people like Giovanni as well, it's the same there.
It's no wonder this game took 6 years to make, and the sequel when given to Iwata was able to contain around 80% of the original game on top of the base game which took up the whole space of the cartridge before it was given to him.
This is something they still do for less important trainers in the game. Take Aqua Admin Matt in Pokemon Emerald. He is only battled one time, guarding the submarine in Lillycove, and he has a Mightyena that knows no damaging moves.