It's 4 am and I've got Zelda on the brain so I'm just gonna rate all of the Water Dungeons I've played through fuck it.
Swamp Palace - Link to the Past
Eh, it's fine. Just like a standard, run of the mill dungeon but with some watery bits. Hardly even counts as a Water Dungeon if you ask me, which might be a good thing. 5/10 - Meh.
Inside Jabu-Jabu's Belly - Ocarina of Time
I love this dungeon, I've always loved it. Killing Jellyfish and Uvulas with a boomerang? Weird, creepy viruses and quicksand pits made out of blood vessels? This place is weird as hell and exemplifies everything that a Zelda dungeon should be.
Except for the escort mission fish-person-box bangalore, that was tedious and dumb. 8/10 - Love it.
Water Temple - Ocarina of Time
Ok, honestly, I've never really had a problem with this one. Even as a kid, I never had that much of an issue with it. Inside the Deku Tree always screwed with my head though so I might just be off. It does get tedious, don't get me wrong changing the water levels and your booties all the time is annoying as hell, but both of the boss fights are great, the item is great, and I have a soft spot for that block that floats up then you have to drop underneath where it was. 6/10 - Alright, personal bias.
Pirates' Fortress - Majora's Mask
This one only kinda counts but the swimming up to it with crummy stealth elements bugs the crap out of me. It's just the Gerudo level from OOT but worse and with water. Dropping the Bees and collecting the Eggs are fun though, and I always really enjoyed the Gerdudo fights in the N64 games. 4/10 - Ehhh
Great Bay Temple
I fuckin' hate this place. I fuckin' hate the clunky Zora mask, I fuckin' hate screwing with currents, I fuckin' hate tiny hallways you have to awkwardly swim through, I fuckin' hate the horrible camera tracking here, and I fuckin' hate the boss fight. Ice arrow platforming is fun and keeps this from being the worst Water dungeon ever. 3/10 - Please no
Lakebed Temple - Twilight Princess
I love this place, probably the only Water dungeon I'd ever actually consider good. The underwater segments are still clunky and uncomfortable, but they're few and far between. I love messing around with the Hookshot and I think that it was used incredibly well here; I still think about pulling those turtle guys shells off and throwing them back at 'em today. 7/10 - Really good.
(Breath of the Wild mostly-mechanical but still kinda early story spoilers below)
There are others but I don't really remember them well enough to rank them. Phantom Hourglass's was just hammer puzzles, honestly can't recall anything about Wind Waker's.
Swamp Palace - Link to the Past
Eh, it's fine. Just like a standard, run of the mill dungeon but with some watery bits. Hardly even counts as a Water Dungeon if you ask me, which might be a good thing. 5/10 - Meh.
Inside Jabu-Jabu's Belly - Ocarina of Time
I love this dungeon, I've always loved it. Killing Jellyfish and Uvulas with a boomerang? Weird, creepy viruses and quicksand pits made out of blood vessels? This place is weird as hell and exemplifies everything that a Zelda dungeon should be.
Except for the escort mission fish-person-box bangalore, that was tedious and dumb. 8/10 - Love it.
Water Temple - Ocarina of Time
Ok, honestly, I've never really had a problem with this one. Even as a kid, I never had that much of an issue with it. Inside the Deku Tree always screwed with my head though so I might just be off. It does get tedious, don't get me wrong changing the water levels and your booties all the time is annoying as hell, but both of the boss fights are great, the item is great, and I have a soft spot for that block that floats up then you have to drop underneath where it was. 6/10 - Alright, personal bias.
Pirates' Fortress - Majora's Mask
This one only kinda counts but the swimming up to it with crummy stealth elements bugs the crap out of me. It's just the Gerudo level from OOT but worse and with water. Dropping the Bees and collecting the Eggs are fun though, and I always really enjoyed the Gerdudo fights in the N64 games. 4/10 - Ehhh
Great Bay Temple
I fuckin' hate this place. I fuckin' hate the clunky Zora mask, I fuckin' hate screwing with currents, I fuckin' hate tiny hallways you have to awkwardly swim through, I fuckin' hate the horrible camera tracking here, and I fuckin' hate the boss fight. Ice arrow platforming is fun and keeps this from being the worst Water dungeon ever. 3/10 - Please no
Lakebed Temple - Twilight Princess
I love this place, probably the only Water dungeon I'd ever actually consider good. The underwater segments are still clunky and uncomfortable, but they're few and far between. I love messing around with the Hookshot and I think that it was used incredibly well here; I still think about pulling those turtle guys shells off and throwing them back at 'em today. 7/10 - Really good.
(Breath of the Wild mostly-mechanical but still kinda early story spoilers below)
There are others but I don't really remember them well enough to rank them. Phantom Hourglass's was just hammer puzzles, honestly can't recall anything about Wind Waker's.