Important Announcement
Forum has been made read-only. Please click here for more information or here to return to VGFacts.

Users browsing this thread: 1 Guest(s)
Wip3out - How it came to be
#1
In the book Classic Gaming: Volume 3 by GamesRadar+, the game Wip3out was made as a result of the overwhelming success made in Wipeout 64. Unfortunately, Psygnosis had a very tight schedule and low budget, especially with the then-upcoming PlayStation 2. The game took only nine months to make and, as a result, there were barely any new features.


Attached Files Thumbnail(s)
   
Reply


Messages In This Thread
Wip3out - How it came to be - by GamerBen144 - 03-31-2018, 11:53 PM
RE: Wip3out - How it came to be - by GamerBen144 - 04-01-2018, 08:24 AM

Forum Jump: