The Smash Bros. website has been completely revamped with a whole bunch of extra content like music tracks, small gameplay trailers for each character and even an update blog. It's essentially Smash Dojo! 2.0.
Bill Trinen comments on Skaurai's health and reconfirms Ultimate as a new game, rather than just an enhanced Smash U port:
Trinen: He’s totally fine. I think he had wrist issues during the development of the Wii U game. He’s fine now. My understanding is he got over it, did some rehabilitation on it, and is in good shape.
On Smash Bros. Ultimate not being a port...
Trinen: Yeah. Every Smash Bros. game is a new game. I think for me personally what really defines it as a new game is just the core change to the core mechanics. When you change the speed like that, that cascades through character motion, through the speed at which the various moves are coming out, the animations and whatnot, and you have to rebalance every character in the game, so then as a player, when you come in to start playing the game, you’re having to re-learn every character in the game. Essentially when those core mechanics are new, then the game becomes new. Then, as you saw, in addition to changing the core mechanics you’ve got characters that have new models, characters that have new moves or dramatically changed moves. Changes to even the final smashes and the speed in which those happen to match the tempo of the game and things like that. To me, overall, once you’ve changed that core mechanic, you really are looking at a new game.
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Smash Bros. Ultimate runs at 1080p/60fps docked, 720p/60fps handheld. No word yet if those resolutions are adaptive.
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Bill Trinen comments on Skaurai's health and reconfirms Ultimate as a new game, rather than just an enhanced Smash U port:
Trinen: He’s totally fine. I think he had wrist issues during the development of the Wii U game. He’s fine now. My understanding is he got over it, did some rehabilitation on it, and is in good shape.
On Smash Bros. Ultimate not being a port...
Trinen: Yeah. Every Smash Bros. game is a new game. I think for me personally what really defines it as a new game is just the core change to the core mechanics. When you change the speed like that, that cascades through character motion, through the speed at which the various moves are coming out, the animations and whatnot, and you have to rebalance every character in the game, so then as a player, when you come in to start playing the game, you’re having to re-learn every character in the game. Essentially when those core mechanics are new, then the game becomes new. Then, as you saw, in addition to changing the core mechanics you’ve got characters that have new models, characters that have new moves or dramatically changed moves. Changes to even the final smashes and the speed in which those happen to match the tempo of the game and things like that. To me, overall, once you’ve changed that core mechanic, you really are looking at a new game.
SOURCE
Smash Bros. Ultimate runs at 1080p/60fps docked, 720p/60fps handheld. No word yet if those resolutions are adaptive.
SOURCE