04-30-2021, 01:36 PM
(This post was last modified: 04-30-2021, 09:10 PM by ProtoSnake.)
An update for this Month's April:
(I helped voted for this one.)
http://shmuplations.com/harmony/
Castlevania: Harmony of Dissonance – 2002 Developer Interview, originally featured in the NTT-PUB strategy guide
Koji Igarashi – Producer/Scenario Writer
Takashi Takeda – Director/Planning/Monster Programming
Castlevania: Harmony of Dissonance – Composer Commentary, taken from the Harmony of Dissonance CD liner notes
Soshiro Hokkai (Sound/Music Composer)
http://shmuplations.com/yukiotakahashi/
Yukio Takahashi – 2007 Developer Interview, originally featured in the book Game Shokunin
Yukio Takahashi – Planner/Graphic Designer
http://shmuplations.com/koeihistory/
Koei: Designing Historical Games (1988), originally featured in the 5/88 edition of BEEP magazine
Hironori Horiguchi – Director of Sales
Hirohiko Miura – Sales
(I helped voted for this one.)
http://shmuplations.com/harmony/
Castlevania: Harmony of Dissonance – 2002 Developer Interview, originally featured in the NTT-PUB strategy guide
Koji Igarashi – Producer/Scenario Writer
Takashi Takeda – Director/Planning/Monster Programming
Castlevania: Harmony of Dissonance – Composer Commentary, taken from the Harmony of Dissonance CD liner notes
Soshiro Hokkai (Sound/Music Composer)
http://shmuplations.com/yukiotakahashi/
Yukio Takahashi – 2007 Developer Interview, originally featured in the book Game Shokunin
Yukio Takahashi – Planner/Graphic Designer
http://shmuplations.com/koeihistory/
Koei: Designing Historical Games (1988), originally featured in the 5/88 edition of BEEP magazine
Hironori Horiguchi – Director of Sales
Hirohiko Miura – Sales