04-14-2013, 09:08 AM
Quintet Developer Trivia:
Throughout Quintet's games, they have inserted abilities involving a visual of a Phoenix or Firebird. It is usually one of the most powerful attacks, in some cases an ability gained as part of the story exclusively for defeating the final boss of the game. There are four specific examples:
Soul Blazer:
The first appearance of the Phoenix is obtained late in the game as part of the story, a necessity to defeat the final boss. In this appearance (as with most others), slashing the player's sword will send a bird of fire flying across the screen.
Actraiser 2:
In Actraiser 2, the Phoenix ability is simply one of the magic abilities available at the start. When holding the attack button, the Master starts to glow. A symbol in the middle of the HUD shows what spell will be cast, which is based on the Master's direction and placement. When performing a flying dive and holding down, releasing the button turns the Master's diving attack into a Phoenix. The game's opening depicting the events of the first game's end shows the Master performing this technique.
Illusion of Gaia:
The Firebird appears again as a story element, a final ability at the end of the game. For that reason, the visual reference will be spoiler tagged.
Robotrek:
The final instance of the Quintet Phoenix is in Robotrek. While not a story related ability, it is one of the final weapons that the player will be able to build in the game. It fires a Phoenix across the screen that goes through all enemies it touches. At its highest levels, the Phoenix covers the entire screen and becomes undodgeable.
Throughout Quintet's games, they have inserted abilities involving a visual of a Phoenix or Firebird. It is usually one of the most powerful attacks, in some cases an ability gained as part of the story exclusively for defeating the final boss of the game. There are four specific examples:
Soul Blazer:
The first appearance of the Phoenix is obtained late in the game as part of the story, a necessity to defeat the final boss. In this appearance (as with most others), slashing the player's sword will send a bird of fire flying across the screen.
Actraiser 2:
In Actraiser 2, the Phoenix ability is simply one of the magic abilities available at the start. When holding the attack button, the Master starts to glow. A symbol in the middle of the HUD shows what spell will be cast, which is based on the Master's direction and placement. When performing a flying dive and holding down, releasing the button turns the Master's diving attack into a Phoenix. The game's opening depicting the events of the first game's end shows the Master performing this technique.
Illusion of Gaia:
The Firebird appears again as a story element, a final ability at the end of the game. For that reason, the visual reference will be spoiler tagged.
Robotrek:
The final instance of the Quintet Phoenix is in Robotrek. While not a story related ability, it is one of the final weapons that the player will be able to build in the game. It fires a Phoenix across the screen that goes through all enemies it touches. At its highest levels, the Phoenix covers the entire screen and becomes undodgeable.