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Dream Games That Will Never Happen
#47
A turn based RPG featuring superheros. The superheros can still become other classes, and their base stats aren't exactly locked in space. But, that dude with the ultra high speed as his power would make more sense in say a Ninja class compared to a Mage or something like that.
The powers involved:
Man with super speed and much higher strength than normal is hero of game.
Woman with one eye (don't ask) who can teleport. The higher her level, the farther her teleport, the less health she loses each time (yeah, she'll lose health) and the lower charge time.
A very high defense stone character.
Electric Generating character.
Invisible character
Character with short duration flight
Animal Mimic
Character whose presence ups ally's strengths, magnifies weaknesses of the enemy.
Character whose supersonic screams confuse and damage enemies.
Illusionist

Now, these 10 characters all have different super powers that lead to very unique movesets, each with weaknesses and strengths.
All would start with very similar base stats, except the super speeder, who has high speed and attack coupled with low HP, lowered Defense, lowered magic. He is the game's main protagonist.
The stone guy has an ultra high defense and HP, but low speed/attack etc.

There would be a large selection of classes characters could become, based on several base classes:
The Base classes are Fighter, Squire, Healer, Mage, Gunsman, Thief and Bard. A variety of other classes can be created from these base classes (For example, a Fighter could become a Monk or Karate Expert. A character with Talent in both the the Gunsman and Thief catagories could use deadly hookshots that also rip off items from the victim).

These classes all have their own tweaks based on the character. For example, the Healer would normally have low defense and HP, but not so if the Stone character is a Healer. The electric character would use electric punches and kicks if he became a monk.


No matter what the class, all 10 characters will have unique MP abilities, such as the Super Speed/Strength character can unleash an MP based attack involving him running straight up a wall (if there is one nearby) and, once at the top, cratering down on opponents below for mega damage.

I think it is a cool idea.
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Messages In This Thread
Dream Games That Will Never Happen - by 2D Brain - 03-22-2013, 02:34 AM
RE: Dream Games That Will Never Happen - by jd345 - 04-13-2013, 06:19 PM
RE: Dream Games That Will Never Happen - by Berry - 03-24-2013, 10:52 AM
RE: Dream Games That Will Never Happen - by CosmykTheDolfyn - 03-24-2013, 05:41 PM
RE: Dream Games That Will Never Happen - by Ryan - 03-26-2013, 01:40 AM

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