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		<title><![CDATA[VGFacts - Trivia Evidence]]></title>
		<link>https://archive.vgfacts.com/</link>
		<description><![CDATA[VGFacts - https://archive.vgfacts.com]]></description>
		<pubDate>Fri, 09 Oct 2026 23:47:58 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[TEKKEN 4 character prologues]]></title>
			<link>https://archive.vgfacts.com/thread-4752.html</link>
			<pubDate>Mon, 25 Apr 2022 22:12:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3719">ZpaceJ0ck0</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4752.html</guid>
			<description><![CDATA[In the Japanese version of TEKKEN 4, the character intro prologue are read by the announcer (Antonio Ploszay), while in the international released they are voiced by an unknown voice actor. Addditionally, the biographies are slightly different between regions.<br />
<br />
Japanese version:<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/eD9ZehD3K_4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
International version:<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/f_t6eQxyOtc" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<a href="https://www.imdb.com/name/nm1399971/?ref_=ttfc_fc_cl_t21" target="_blank" rel="noopener" class="mycode_url">https://www.imdb.com/name/nm1399971/?ref..._fc_cl_t21</a> (Antonio Ploszay)]]></description>
			<content:encoded><![CDATA[In the Japanese version of TEKKEN 4, the character intro prologue are read by the announcer (Antonio Ploszay), while in the international released they are voiced by an unknown voice actor. Addditionally, the biographies are slightly different between regions.<br />
<br />
Japanese version:<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/eD9ZehD3K_4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
International version:<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/f_t6eQxyOtc" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<a href="https://www.imdb.com/name/nm1399971/?ref_=ttfc_fc_cl_t21" target="_blank" rel="noopener" class="mycode_url">https://www.imdb.com/name/nm1399971/?ref..._fc_cl_t21</a> (Antonio Ploszay)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Garou: Mark of the Wolves - Southtown & Second Southtown]]></title>
			<link>https://archive.vgfacts.com/thread-4751.html</link>
			<pubDate>Mon, 25 Apr 2022 14:40:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3719">ZpaceJ0ck0</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4751.html</guid>
			<description><![CDATA[The map featured in the game is actually bigger than what you can actually see in-game. The map for Second Southtown (the setting for Garou) also includes the first Southtown (the main setting of the previous Fatal Fury games), save for a small part of Port Town which is cropped out.<br />
<br />
<a href="https://www.spriters-resource.com/neo_geo_ngcd/garoumarkofthewolves/sheet/172406/" target="_blank" rel="noopener" class="mycode_url">https://www.spriters-resource.com/neo_ge...et/172406/</a><br />
<br />
<a href="https://www.youtube.com/watch?v=6rOnyiS74_U" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=6rOnyiS74_U</a> (Garou gameplay footage)<br />
<br />
<a href="https://twitter.com/MagmaMKII/status/1518441955310673926" target="_blank" rel="noopener" class="mycode_url">https://twitter.com/MagmaMKII/status/151...5310673926</a><br />
<br />
<a href="https://archive.is/UKTTc" target="_blank" rel="noopener" class="mycode_url">https://archive.is/UKTTc</a><br />
<br />
Map of Southtown:<br />
<br />
<a href="https://www.spriters-resource.com/neo_geo_ngcd/fatalfury3/sheet/93498/" target="_blank" rel="noopener" class="mycode_url">https://www.spriters-resource.com/neo_ge...eet/93498/</a><br />
<br />
<a href="https://www.mmcafe.com/southtown_map/" target="_blank" rel="noopener" class="mycode_url">https://www.mmcafe.com/southtown_map/</a>]]></description>
			<content:encoded><![CDATA[The map featured in the game is actually bigger than what you can actually see in-game. The map for Second Southtown (the setting for Garou) also includes the first Southtown (the main setting of the previous Fatal Fury games), save for a small part of Port Town which is cropped out.<br />
<br />
<a href="https://www.spriters-resource.com/neo_geo_ngcd/garoumarkofthewolves/sheet/172406/" target="_blank" rel="noopener" class="mycode_url">https://www.spriters-resource.com/neo_ge...et/172406/</a><br />
<br />
<a href="https://www.youtube.com/watch?v=6rOnyiS74_U" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=6rOnyiS74_U</a> (Garou gameplay footage)<br />
<br />
<a href="https://twitter.com/MagmaMKII/status/1518441955310673926" target="_blank" rel="noopener" class="mycode_url">https://twitter.com/MagmaMKII/status/151...5310673926</a><br />
<br />
<a href="https://archive.is/UKTTc" target="_blank" rel="noopener" class="mycode_url">https://archive.is/UKTTc</a><br />
<br />
Map of Southtown:<br />
<br />
<a href="https://www.spriters-resource.com/neo_geo_ngcd/fatalfury3/sheet/93498/" target="_blank" rel="noopener" class="mycode_url">https://www.spriters-resource.com/neo_ge...eet/93498/</a><br />
<br />
<a href="https://www.mmcafe.com/southtown_map/" target="_blank" rel="noopener" class="mycode_url">https://www.mmcafe.com/southtown_map/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ring of Destruction: Slam Masters II - regional difference]]></title>
			<link>https://archive.vgfacts.com/thread-4746.html</link>
			<pubDate>Sat, 26 Mar 2022 21:11:41 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3719">ZpaceJ0ck0</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4746.html</guid>
			<description><![CDATA[In the Japanese version the loser portraits feature dialogue boxes and Japanese onomatopeia. These were removed in the international release.<br />
<br />
Japanese footage:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/Kg4SYjyRgG4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
International release:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/DrbtmR9cLxo" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[In the Japanese version the loser portraits feature dialogue boxes and Japanese onomatopeia. These were removed in the international release.<br />
<br />
Japanese footage:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/Kg4SYjyRgG4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
International release:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/DrbtmR9cLxo" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[HG/SS Game Corner Crash]]></title>
			<link>https://archive.vgfacts.com/thread-4745.html</link>
			<pubDate>Sat, 19 Mar 2022 02:18:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=6810">TrainerRobo</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4745.html</guid>
			<description><![CDATA[So, this is something that is typically common knowledge among us full odds shiny hunters, but attempting to get coins from the game corner by playing Voltorb Flip on most, if not all, counterfeit/bootleg cartridges will result in a crash. This poses an issue for the casual player and us shiny hunters, which is why one should tend to only stick to legitimate copies of the games. This is also something that can happen when playing the game on an emulator. Whether this is an anti-piracy measure, <a href="https://www.reddit.com/r/pokemon/comments/i3tzfn/why_do_bootleg_game_corners_crash_the_game/" target="_blank" rel="noopener" class="mycode_url">a weird mistake in the rom</a>, or a malicious change to the code is unclear.<br />
<br />
Ive posted reference links below with others online talking about this strange behaviour.<br />
<br />
<a href="https://gaming.stackexchange.com/questions/378903/why-cant-i-play-the-game-corner-in-pokemon-heartgold" target="_blank" rel="noopener" class="mycode_url">https://gaming.stackexchange.com/questio...-heartgold</a><br />
<a href="https://www.pokecommunity.com/showthread.php?t=403471" target="_blank" rel="noopener" class="mycode_url">https://www.pokecommunity.com/showthread.php?t=403471</a><br />
<a href="https://gamefaqs.gamespot.com/ds/960100-pokemon-soulsilver-version/answers/563120-why-does-mr-game-keeps-crashing-my-game" target="_blank" rel="noopener" class="mycode_url">https://gamefaqs.gamespot.com/ds/960100-...ng-my-game</a>]]></description>
			<content:encoded><![CDATA[So, this is something that is typically common knowledge among us full odds shiny hunters, but attempting to get coins from the game corner by playing Voltorb Flip on most, if not all, counterfeit/bootleg cartridges will result in a crash. This poses an issue for the casual player and us shiny hunters, which is why one should tend to only stick to legitimate copies of the games. This is also something that can happen when playing the game on an emulator. Whether this is an anti-piracy measure, <a href="https://www.reddit.com/r/pokemon/comments/i3tzfn/why_do_bootleg_game_corners_crash_the_game/" target="_blank" rel="noopener" class="mycode_url">a weird mistake in the rom</a>, or a malicious change to the code is unclear.<br />
<br />
Ive posted reference links below with others online talking about this strange behaviour.<br />
<br />
<a href="https://gaming.stackexchange.com/questions/378903/why-cant-i-play-the-game-corner-in-pokemon-heartgold" target="_blank" rel="noopener" class="mycode_url">https://gaming.stackexchange.com/questio...-heartgold</a><br />
<a href="https://www.pokecommunity.com/showthread.php?t=403471" target="_blank" rel="noopener" class="mycode_url">https://www.pokecommunity.com/showthread.php?t=403471</a><br />
<a href="https://gamefaqs.gamespot.com/ds/960100-pokemon-soulsilver-version/answers/563120-why-does-mr-game-keeps-crashing-my-game" target="_blank" rel="noopener" class="mycode_url">https://gamefaqs.gamespot.com/ds/960100-...ng-my-game</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bidoof's Gender Difference in Plat and HG/SS]]></title>
			<link>https://archive.vgfacts.com/thread-4744.html</link>
			<pubDate>Fri, 18 Mar 2022 03:37:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=6810">TrainerRobo</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4744.html</guid>
			<description><![CDATA[This is a small, neat discovery my girlfriend made while shiny hunting. In PT and HG/SS (NOT present in D/P or any future titles in the series), Bidoof's gender difference is actually slightly different in these games. Whether this is a mistake or not is unclear, but it's interesting nonetheless.<br />
<br />
Normally Bidoof's gender difference is only seen on the tail, but in these two games the patch of tan fur around it's face is different between the female and male! While this isn't apparent when enlarged, when the sprites are small (as you would see them in the game), female Bidoof's bump on that patch of fur appears longer and less pronounced, while on the male it's more pointed and pronounced. When enlarged, you can tell this is because of the way the "outline" color is drawn on the female vs the male. I've attached an image to this post with the difference visible, and I'll link Bidoof's sprite history on the PokemonDB website <a href="https://pokemondb.net/sprites/bidoof" target="_blank" rel="noopener" class="mycode_url">here</a><br />
<br />
<!-- start: postbit_attachments_attachment -->
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<img src="https://archive.vgfacts.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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			<content:encoded><![CDATA[This is a small, neat discovery my girlfriend made while shiny hunting. In PT and HG/SS (NOT present in D/P or any future titles in the series), Bidoof's gender difference is actually slightly different in these games. Whether this is a mistake or not is unclear, but it's interesting nonetheless.<br />
<br />
Normally Bidoof's gender difference is only seen on the tail, but in these two games the patch of tan fur around it's face is different between the female and male! While this isn't apparent when enlarged, when the sprites are small (as you would see them in the game), female Bidoof's bump on that patch of fur appears longer and less pronounced, while on the male it's more pointed and pronounced. When enlarged, you can tell this is because of the way the "outline" color is drawn on the female vs the male. I've attached an image to this post with the difference visible, and I'll link Bidoof's sprite history on the PokemonDB website <a href="https://pokemondb.net/sprites/bidoof" target="_blank" rel="noopener" class="mycode_url">here</a><br />
<br />
<!-- start: postbit_attachments_attachment -->
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<img src="https://archive.vgfacts.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=458" target="_blank" title="">Doof gender difference.png</a> (Size: 7.66 KB / Downloads: 1)
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			<title><![CDATA[HeartGold SoulSilver intro oddity]]></title>
			<link>https://archive.vgfacts.com/thread-4743.html</link>
			<pubDate>Wed, 16 Mar 2022 05:14:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=6810">TrainerRobo</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4743.html</guid>
			<description><![CDATA[Towards the end of the HGSS opening sequence, there's a part where the 3 starters all move across the screen. Toto and Chiko use their in game sprites, but Cyndaquil's is a Sprite not seen in any previous or future Pokemon game. Maybe it's an early beta sprite that remained in the final release for some reason. During my research, I actually found a Bulbapedia article talking about the Beta for the game, and it explains that this oddity existed in the beta, but makes no mention of it existing in the final release. This is something I've found while shiny hunting in HGSS and watching the opening a couple hundred times.<br />
<br />
I haven't managed to find any mention of this online other than the misleading bulbapedia article, despite my hours of research So, here we are. Included is a screenshot of the Cyndaquil sprite from the opening sequence, taken directly from my capture card, and a screenshot of all of Cyndaquil's sprites from Gen II to Gen IV, taken from <a href="https://pokemondb.net/sprites/cyndaquil" target="_blank" rel="noopener" class="mycode_url">https://pokemondb.net/sprites/cyndaquil</a><br />
<br />
<!-- start: postbit_attachments_attachment -->
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<img src="https://archive.vgfacts.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=456" target="_blank" title="">unused cynda.png</a> (Size: 21.3 KB / Downloads: 6)
<!-- end: postbit_attachments_attachment --><br />
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<img src="https://archive.vgfacts.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=457" target="_blank" title="">cynda sprites.PNG</a> (Size: 55.56 KB / Downloads: 8)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Towards the end of the HGSS opening sequence, there's a part where the 3 starters all move across the screen. Toto and Chiko use their in game sprites, but Cyndaquil's is a Sprite not seen in any previous or future Pokemon game. Maybe it's an early beta sprite that remained in the final release for some reason. During my research, I actually found a Bulbapedia article talking about the Beta for the game, and it explains that this oddity existed in the beta, but makes no mention of it existing in the final release. This is something I've found while shiny hunting in HGSS and watching the opening a couple hundred times.<br />
<br />
I haven't managed to find any mention of this online other than the misleading bulbapedia article, despite my hours of research So, here we are. Included is a screenshot of the Cyndaquil sprite from the opening sequence, taken directly from my capture card, and a screenshot of all of Cyndaquil's sprites from Gen II to Gen IV, taken from <a href="https://pokemondb.net/sprites/cyndaquil" target="_blank" rel="noopener" class="mycode_url">https://pokemondb.net/sprites/cyndaquil</a><br />
<br />
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vgfacts.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=456" target="_blank" title="">unused cynda.png</a> (Size: 21.3 KB / Downloads: 6)
<!-- end: postbit_attachments_attachment --><br />
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vgfacts.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=457" target="_blank" title="">cynda sprites.PNG</a> (Size: 55.56 KB / Downloads: 8)
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			<title><![CDATA[(Deltarune spoilers) PIPIS - ''The Original'']]></title>
			<link>https://archive.vgfacts.com/thread-4742.html</link>
			<pubDate>Wed, 09 Mar 2022 00:29:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=676">game4brains</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4742.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Warning: This contains spoilers for Chapter 2 of <span style="font-style: italic;" class="mycode_i">Deltarune</span></span><br />
<br />
In Chapter 2 of <span style="font-style: italic;" class="mycode_i">Deltarune</span>, the player can encounter the Pipis enemy throughout Queen's mansion in the hidden Weird Route. Checking these enemies produces the flavor text "PIPIS - ''The Original'' An invasive species of freshwater clam."<br />
<br />
<img src="https://cdn.discordapp.com/attachments/708106066017255425/950909106821136424/SPOILER_FDds_z_WUAMKfJs.png" loading="lazy"  alt="[Image: SPOILER_FDds_z_WUAMKfJs.png]" class="mycode_img" /><br />
<br />
This strange, idiosyncratic description appears to reference two different things at once. First and most readily obvious is the point about invasive clams, which alludes to <span style="font-style: italic;" class="mycode_i"><a href="https://en.wikipedia.org/wiki/Plebidonax_deltoides" target="_blank" rel="noopener" class="mycode_url">Plebidonax deltoides</a></span>, and <span style="font-style: italic;" class="mycode_i"><a href="https://en.wikipedia.org/wiki/Paphies_australis" target="_blank" rel="noopener" class="mycode_url">Paphies australis</a></span>, two species of clams found in Australia and New Zealand, respectively; both species are commonly known as pipis (singular: pipi), though they're both saltwater clams rather than freshwater and are endemic to their locations.<br />
<br />
<img src="https://upload.wikimedia.org/wikipedia/commons/e/e3/Pippies_close%2C_square_crop.jpg" loading="lazy"  alt="[Image: Pippies_close%2C_square_crop.jpg]" class="mycode_img" /><br />
<br />
The "invasive freshwater species" aspect appears to have been transplanted from the <a href="https://en.wikipedia.org/wiki/Zebra_mussel" target="_blank" rel="noopener" class="mycode_url">zebra mussel (<span style="font-style: italic;" class="mycode_i">Dreissena polymorpha</span>)</a>, well-known in North America and Europe as a malignant presence in both natural and artificial bodies of water.<br />
<br />
The fact that both real-world pipis clams are edible may additionally explain why Kris is able to eat "Fried Pipis" as a healing ACT during the Spamton NEO fight in the Weird Route.<br />
<br />
The second reference is more obscure, but appears to be plausible: the phrase "The Original" appears to reference a restaurant in Puerto Vallarta, Mexico, called <a href="https://puertovallartatravelshow.com/index.php/2021/04/02/pipis-mexican-restaurant-in-puerto-vallarta-mexico/" target="_blank" rel="noopener" class="mycode_url">Pipis</a> (sometimes rendered as "Pipi's"), which uses this exact phrase as its tagline.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://puertovallartatravelshow.com/wp-content/uploads/2021/03/Pipis-logo.jpg" loading="lazy"  alt="[Image: Pipis-logo.jpg]" class="mycode_img" /></div>
<br />
The uncanny similarities in both name and wording, combined with the fact that the restaurant has been active since 1986, makes it reasonable to infer that the Pipi's enemy's CHECK description is in part a reference to the restaurant as well as the shellfish.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Warning: This contains spoilers for Chapter 2 of <span style="font-style: italic;" class="mycode_i">Deltarune</span></span><br />
<br />
In Chapter 2 of <span style="font-style: italic;" class="mycode_i">Deltarune</span>, the player can encounter the Pipis enemy throughout Queen's mansion in the hidden Weird Route. Checking these enemies produces the flavor text "PIPIS - ''The Original'' An invasive species of freshwater clam."<br />
<br />
<img src="https://cdn.discordapp.com/attachments/708106066017255425/950909106821136424/SPOILER_FDds_z_WUAMKfJs.png" loading="lazy"  alt="[Image: SPOILER_FDds_z_WUAMKfJs.png]" class="mycode_img" /><br />
<br />
This strange, idiosyncratic description appears to reference two different things at once. First and most readily obvious is the point about invasive clams, which alludes to <span style="font-style: italic;" class="mycode_i"><a href="https://en.wikipedia.org/wiki/Plebidonax_deltoides" target="_blank" rel="noopener" class="mycode_url">Plebidonax deltoides</a></span>, and <span style="font-style: italic;" class="mycode_i"><a href="https://en.wikipedia.org/wiki/Paphies_australis" target="_blank" rel="noopener" class="mycode_url">Paphies australis</a></span>, two species of clams found in Australia and New Zealand, respectively; both species are commonly known as pipis (singular: pipi), though they're both saltwater clams rather than freshwater and are endemic to their locations.<br />
<br />
<img src="https://upload.wikimedia.org/wikipedia/commons/e/e3/Pippies_close%2C_square_crop.jpg" loading="lazy"  alt="[Image: Pippies_close%2C_square_crop.jpg]" class="mycode_img" /><br />
<br />
The "invasive freshwater species" aspect appears to have been transplanted from the <a href="https://en.wikipedia.org/wiki/Zebra_mussel" target="_blank" rel="noopener" class="mycode_url">zebra mussel (<span style="font-style: italic;" class="mycode_i">Dreissena polymorpha</span>)</a>, well-known in North America and Europe as a malignant presence in both natural and artificial bodies of water.<br />
<br />
The fact that both real-world pipis clams are edible may additionally explain why Kris is able to eat "Fried Pipis" as a healing ACT during the Spamton NEO fight in the Weird Route.<br />
<br />
The second reference is more obscure, but appears to be plausible: the phrase "The Original" appears to reference a restaurant in Puerto Vallarta, Mexico, called <a href="https://puertovallartatravelshow.com/index.php/2021/04/02/pipis-mexican-restaurant-in-puerto-vallarta-mexico/" target="_blank" rel="noopener" class="mycode_url">Pipis</a> (sometimes rendered as "Pipi's"), which uses this exact phrase as its tagline.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://puertovallartatravelshow.com/wp-content/uploads/2021/03/Pipis-logo.jpg" loading="lazy"  alt="[Image: Pipis-logo.jpg]" class="mycode_img" /></div>
<br />
The uncanny similarities in both name and wording, combined with the fact that the restaurant has been active since 1986, makes it reasonable to infer that the Pipi's enemy's CHECK description is in part a reference to the restaurant as well as the shellfish.]]></content:encoded>
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		<item>
			<title><![CDATA[Mystical Ninja Starring Goemon - Intro and Goemon Impact themes]]></title>
			<link>https://archive.vgfacts.com/thread-4740.html</link>
			<pubDate>Thu, 24 Feb 2022 07:23:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=1512">Tuli0hWut</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4740.html</guid>
			<description><![CDATA[The game's intro and Goemon Impact themes were composed by both Hironobu Kageyama and Ichirou Mizuki, who are known for their vocal work in <span style="font-style: italic;" class="mycode_i">Dragon Ball Z </span>and <span style="font-style: italic;" class="mycode_i">Mazinger Z</span> respectively.<br />
<br />
<br />
<a href="http://www.hardcoregaming101.net/mystical-ninja-starring-goemon-n64/" target="_blank" rel="noopener" class="mycode_url">http://www.hardcoregaming101.net/mystica...oemon-n64/</a><br />
<br />
For better comparison:<br />
<br />
Hironobu Kageyama<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ERQb6PuTH78" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ElqB359i_Os" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Ichirou Mizuki<br />
<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/dRj7XVFd3Ic" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/MR7xA2JbNCQ" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[The game's intro and Goemon Impact themes were composed by both Hironobu Kageyama and Ichirou Mizuki, who are known for their vocal work in <span style="font-style: italic;" class="mycode_i">Dragon Ball Z </span>and <span style="font-style: italic;" class="mycode_i">Mazinger Z</span> respectively.<br />
<br />
<br />
<a href="http://www.hardcoregaming101.net/mystical-ninja-starring-goemon-n64/" target="_blank" rel="noopener" class="mycode_url">http://www.hardcoregaming101.net/mystica...oemon-n64/</a><br />
<br />
For better comparison:<br />
<br />
Hironobu Kageyama<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ERQb6PuTH78" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ElqB359i_Os" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Ichirou Mizuki<br />
<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/dRj7XVFd3Ic" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/MR7xA2JbNCQ" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[World Heroes 2 Jet - regional differences]]></title>
			<link>https://archive.vgfacts.com/thread-4739.html</link>
			<pubDate>Wed, 16 Feb 2022 02:01:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3719">ZpaceJ0ck0</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4739.html</guid>
			<description><![CDATA[The cutscene that plays after defeating Zeus was censored in the international release so that it doesn't show blood.<br />
<br />
Japanese version. Start playing at 15:07. Or press 9 in your keyboard<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/wCdXu_dgPJ0" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
International version. Start watching at 15:57. Or press 8 in your keyboard.<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/_cFrvAm19Xo" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[The cutscene that plays after defeating Zeus was censored in the international release so that it doesn't show blood.<br />
<br />
Japanese version. Start playing at 15:07. Or press 9 in your keyboard<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/wCdXu_dgPJ0" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
International version. Start watching at 15:57. Or press 8 in your keyboard.<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/_cFrvAm19Xo" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Goketsuji Ichizoku Matsuri Senzo Kuyou - Super Kurara's redesign]]></title>
			<link>https://archive.vgfacts.com/thread-4735.html</link>
			<pubDate>Mon, 10 Jan 2022 23:53:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3719">ZpaceJ0ck0</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4735.html</guid>
			<description><![CDATA[An early trailer for the game shows Super Kurara with her classic design.<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/bJ-v5vpX7iE" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
She wears a maid outfit in the final game. Start watching at 14:48.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/JAnhu9KauPQ" frameborder="0" allowfullscreen="true"></iframe><br />
This video also features footage of Super Kurara in her classic design. Around 1:31, 2:26, 4:02, 4:53, and 12:52.<br />
<br />
Super Kurara in Power Instinct 2 opening: <a href="https://www.youtube.com/watch?v=2tTDttDRsd4" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=2tTDttDRsd4</a><br />
<br />
Super Kurara in Power Instinct Legends: <a href="https://www.youtube.com/watch?v=ky4O9bWM3Nw" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=ky4O9bWM3Nw</a>]]></description>
			<content:encoded><![CDATA[An early trailer for the game shows Super Kurara with her classic design.<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/bJ-v5vpX7iE" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
She wears a maid outfit in the final game. Start watching at 14:48.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/JAnhu9KauPQ" frameborder="0" allowfullscreen="true"></iframe><br />
This video also features footage of Super Kurara in her classic design. Around 1:31, 2:26, 4:02, 4:53, and 12:52.<br />
<br />
Super Kurara in Power Instinct 2 opening: <a href="https://www.youtube.com/watch?v=2tTDttDRsd4" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=2tTDttDRsd4</a><br />
<br />
Super Kurara in Power Instinct Legends: <a href="https://www.youtube.com/watch?v=ky4O9bWM3Nw" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=ky4O9bWM3Nw</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Deltarune J-Pop Reference]]></title>
			<link>https://archive.vgfacts.com/thread-4734.html</link>
			<pubDate>Mon, 10 Jan 2022 20:37:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=676">game4brains</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4734.html</guid>
			<description><![CDATA[At this point, Toby Fox's affinity for interpolation is so well-known that it's practically common knowledge among fans; like with <span style="font-style: italic;" class="mycode_i">Undertale</span>, <span style="font-style: italic;" class="mycode_i">Deltarune</span> features a copious amount of songs that include passages from other parts of the soundtrack (as well as excerpts from certain <span style="font-style: italic;" class="mycode_i">Undertale</span> songs as well), but one track in particular has a rather unconventional choice of interpolation.<br />
<br />
Specifically, the track "WELCOME TO THE CITY" interpolates the chorus melody to "74", a song by J-pop singer Itoki Hana that Fox composed and provided guest vocals for. The two songs are provided below:<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/poKI_MY0Bkw" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/uiou1f5nzlU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
For "74", the chorus first appears at 0:35.]]></description>
			<content:encoded><![CDATA[At this point, Toby Fox's affinity for interpolation is so well-known that it's practically common knowledge among fans; like with <span style="font-style: italic;" class="mycode_i">Undertale</span>, <span style="font-style: italic;" class="mycode_i">Deltarune</span> features a copious amount of songs that include passages from other parts of the soundtrack (as well as excerpts from certain <span style="font-style: italic;" class="mycode_i">Undertale</span> songs as well), but one track in particular has a rather unconventional choice of interpolation.<br />
<br />
Specifically, the track "WELCOME TO THE CITY" interpolates the chorus melody to "74", a song by J-pop singer Itoki Hana that Fox composed and provided guest vocals for. The two songs are provided below:<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/poKI_MY0Bkw" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/uiou1f5nzlU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
For "74", the chorus first appears at 0:35.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Doom: Eternal - Markiplier's Dad's Book]]></title>
			<link>https://archive.vgfacts.com/thread-4733.html</link>
			<pubDate>Sat, 08 Jan 2022 02:06:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=1512">Tuli0hWut</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4733.html</guid>
			<description><![CDATA[On the bookshelf located in the Fortress of Doom, there is a book titled, "How to Comb your Mustache", by Cliffton M. Fischbach, who was the father of Youtuber Markiplier who sadly passed away due to lung cancer. The developers included his name as an easter egg in the game because Mark stated that his father got him into the very first game in the series. <br />
<br />
<a href="https://www.republicworld.com/technology-news/gaming/who-is-markipliers-dad-heres-more-information-about-the-popular-youtuber.html" target="_blank" rel="noopener" class="mycode_url">Who is Markiplier's dad? Here's more information about the popular Youtuber (republicworld.com)</a><br />
<br />
(16:21 mark)<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/THaQS27IGlI" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[On the bookshelf located in the Fortress of Doom, there is a book titled, "How to Comb your Mustache", by Cliffton M. Fischbach, who was the father of Youtuber Markiplier who sadly passed away due to lung cancer. The developers included his name as an easter egg in the game because Mark stated that his father got him into the very first game in the series. <br />
<br />
<a href="https://www.republicworld.com/technology-news/gaming/who-is-markipliers-dad-heres-more-information-about-the-popular-youtuber.html" target="_blank" rel="noopener" class="mycode_url">Who is Markiplier's dad? Here's more information about the popular Youtuber (republicworld.com)</a><br />
<br />
(16:21 mark)<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/THaQS27IGlI" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Combatribes - Flyer mistake]]></title>
			<link>https://archive.vgfacts.com/thread-4731.html</link>
			<pubDate>Tue, 04 Jan 2022 23:32:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3719">ZpaceJ0ck0</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4731.html</guid>
			<description><![CDATA[In the promotional art for the arcade version, the character of Bullova (the black guy) has a red clothes while Blitz has yellow clothes. In the game however, Bullova wears yellow and Blitz red.<br />
<br />
Arcade Flyer: <a href="https://flyers.arcade-museum.com/?page=flyer&amp;db=videodb&amp;id=1921&amp;image=1" target="_blank" rel="noopener" class="mycode_url">https://flyers.arcade-museum.com/?page=f...21&amp;image=1</a><br />
<br />
Combatribes (Arcade):<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/VISX3zyjqDQ" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Combatribes (SNES):<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/B_wo5RtDqLo" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[In the promotional art for the arcade version, the character of Bullova (the black guy) has a red clothes while Blitz has yellow clothes. In the game however, Bullova wears yellow and Blitz red.<br />
<br />
Arcade Flyer: <a href="https://flyers.arcade-museum.com/?page=flyer&amp;db=videodb&amp;id=1921&amp;image=1" target="_blank" rel="noopener" class="mycode_url">https://flyers.arcade-museum.com/?page=f...21&amp;image=1</a><br />
<br />
Combatribes (Arcade):<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/VISX3zyjqDQ" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Combatribes (SNES):<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/B_wo5RtDqLo" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Scott Pilgrim vs the world: the game - easter eggs]]></title>
			<link>https://archive.vgfacts.com/thread-4730.html</link>
			<pubDate>Sun, 26 Dec 2021 07:21:40 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=1512">Tuli0hWut</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4730.html</guid>
			<description><![CDATA[The covers of volumes 2, 3, and 5 of the Scott Pilgrim comic books can be found as posters outside the No-Account Video store within the first level of the game.<br />
<br />
<img src="https://i.ibb.co/72YRy75/easter-eggs.png" loading="lazy"  alt="[Image: easter-eggs.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[The covers of volumes 2, 3, and 5 of the Scott Pilgrim comic books can be found as posters outside the No-Account Video store within the first level of the game.<br />
<br />
<img src="https://i.ibb.co/72YRy75/easter-eggs.png" loading="lazy"  alt="[Image: easter-eggs.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Popful Mail: Magical Fantasy Adventure - Sonic]]></title>
			<link>https://archive.vgfacts.com/thread-4729.html</link>
			<pubDate>Fri, 24 Dec 2021 10:00:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=1512">Tuli0hWut</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4729.html</guid>
			<description><![CDATA[During the game's opening cutscene, a doodle of Sonic the Hedgehog can be seen on a bulletin board only found in the Sega CD Version of the game. <br />
<br />
(7:01 mark)<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/6UXDfwT2xDo" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<br />
<img src="https://i.ibb.co/sFmcRyp/sonic-doodle.png" loading="lazy"  alt="[Image: sonic-doodle.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[During the game's opening cutscene, a doodle of Sonic the Hedgehog can be seen on a bulletin board only found in the Sega CD Version of the game. <br />
<br />
(7:01 mark)<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/6UXDfwT2xDo" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<br />
<img src="https://i.ibb.co/sFmcRyp/sonic-doodle.png" loading="lazy"  alt="[Image: sonic-doodle.png]" class="mycode_img" />]]></content:encoded>
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	</channel>
</rss>