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		<title><![CDATA[VGFacts - News]]></title>
		<link>https://archive.vgfacts.com/</link>
		<description><![CDATA[VGFacts - https://archive.vgfacts.com]]></description>
		<pubDate>Fri, 09 Oct 2026 23:47:34 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Forum Archiving]]></title>
			<link>https://archive.vgfacts.com/thread-4753.html</link>
			<pubDate>Tue, 26 Apr 2022 19:16:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4753.html</guid>
			<description><![CDATA[Hello all! In preparation for the new site, I'm going to be moving this forum into a read-only state. It will remain online for the sake of preserving its history but since it will not be part of the new version, it will no longer be able to be interacted with. You will still be able to log in and view threads and your PMs but no new posts will be possible starting in the next few minutes. Thank you for your understanding and we look forward to seeing you on the new VGFacts!]]></description>
			<content:encoded><![CDATA[Hello all! In preparation for the new site, I'm going to be moving this forum into a read-only state. It will remain online for the sake of preserving its history but since it will not be part of the new version, it will no longer be able to be interacted with. You will still be able to log in and view threads and your PMs but no new posts will be possible starting in the next few minutes. Thank you for your understanding and we look forward to seeing you on the new VGFacts!]]></content:encoded>
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		<item>
			<title><![CDATA[Server Maintenance - 2021-10-12]]></title>
			<link>https://archive.vgfacts.com/thread-4676.html</link>
			<pubDate>Tue, 12 Oct 2021 22:50:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4676.html</guid>
			<description><![CDATA[I'm not sure who's still looking at this but for those who do, just be aware that the server will be going down tonight at approximately 9 PM Mountain (11 PM Eastern, 4 AM GMT) for maintenance. It should only be down for around an hour.]]></description>
			<content:encoded><![CDATA[I'm not sure who's still looking at this but for those who do, just be aware that the server will be going down tonight at approximately 9 PM Mountain (11 PM Eastern, 4 AM GMT) for maintenance. It should only be down for around an hour.]]></content:encoded>
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		<item>
			<title><![CDATA[Recent Site Changes]]></title>
			<link>https://archive.vgfacts.com/thread-4217.html</link>
			<pubDate>Tue, 24 Apr 2018 20:03:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4217.html</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size">As with the Resource sites (where most of this thread was copied and pasted from), I've been spending a good portion of the day today making changes to how the main site interacts with the forum. </span><span style="font-size: small;" class="mycode_size">It should all be transparent on your side but there have definitely been a few hiccups (you may have especially noticed some in the last hour or so). I'm pretty sure I've since fixed most of them but please keep an eye out for anything out of the ordinary and let me know here if you see something happening that shouldn't. Be sure to include what you were doing and the full URL to the page you were on in your report. Thanks!</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size">As with the Resource sites (where most of this thread was copied and pasted from), I've been spending a good portion of the day today making changes to how the main site interacts with the forum. </span><span style="font-size: small;" class="mycode_size">It should all be transparent on your side but there have definitely been a few hiccups (you may have especially noticed some in the last hour or so). I'm pretty sure I've since fixed most of them but please keep an eye out for anything out of the ordinary and let me know here if you see something happening that shouldn't. Be sure to include what you were doing and the full URL to the page you were on in your report. Thanks!</span>]]></content:encoded>
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			<title><![CDATA[We're Clear!]]></title>
			<link>https://archive.vgfacts.com/thread-4164.html</link>
			<pubDate>Fri, 06 Apr 2018 23:18:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4164.html</guid>
			<description><![CDATA[Today marks an incredible day for VGFacts! For the first time in... months? years? I don't even know but I digress. For the first time in a very, very long time, the pending trivia queue is clear! This monumental feat could not have been even remotely accomplished without our very own Psychospacecow! In the span of less than a month, he went through nearly 500 trivia with very little help and is the reason you've seen so much new content hitting the front page. We have quite a bit in the unpublished queue at the moment so you should continue to see that new trivia come in over the next few days.<br />
<br />
With the queue now down to an easily manageable size, I'd like to hope that we will collectively be able to review new submissions much faster than before (provided we don't suddenly get hit with dozens of new submissions all at once) which should be good for everyone involved. We might even be able to return to our original goal of being a primary source of new trivia for upcoming DYKG videos! But for now, let's just sit back and enjoy the payoff of Psychospacecow's hard work.<br />
<br />
From the entire staff, thank you for your dedication to keeping this place alive!]]></description>
			<content:encoded><![CDATA[Today marks an incredible day for VGFacts! For the first time in... months? years? I don't even know but I digress. For the first time in a very, very long time, the pending trivia queue is clear! This monumental feat could not have been even remotely accomplished without our very own Psychospacecow! In the span of less than a month, he went through nearly 500 trivia with very little help and is the reason you've seen so much new content hitting the front page. We have quite a bit in the unpublished queue at the moment so you should continue to see that new trivia come in over the next few days.<br />
<br />
With the queue now down to an easily manageable size, I'd like to hope that we will collectively be able to review new submissions much faster than before (provided we don't suddenly get hit with dozens of new submissions all at once) which should be good for everyone involved. We might even be able to return to our original goal of being a primary source of new trivia for upcoming DYKG videos! But for now, let's just sit back and enjoy the payoff of Psychospacecow's hard work.<br />
<br />
From the entire staff, thank you for your dedication to keeping this place alive!]]></content:encoded>
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		<item>
			<title><![CDATA[New Staff!]]></title>
			<link>https://archive.vgfacts.com/thread-4091.html</link>
			<pubDate>Mon, 05 Mar 2018 22:17:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4091.html</guid>
			<description><![CDATA[Just wanted to quickly drop in and mention that our very own Psychospacecow will now be helping out with submissions! Honestly, I'm not sure why we didn't think to do this sooner but better late than never.<br />
<br />
Thanks in advance for your help!]]></description>
			<content:encoded><![CDATA[Just wanted to quickly drop in and mention that our very own Psychospacecow will now be helping out with submissions! Honestly, I'm not sure why we didn't think to do this sooner but better late than never.<br />
<br />
Thanks in advance for your help!]]></content:encoded>
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			<title><![CDATA[Scheduled Maintenance]]></title>
			<link>https://archive.vgfacts.com/thread-4009.html</link>
			<pubDate>Thu, 09 Nov 2017 01:25:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-4009.html</guid>
			<description><![CDATA[Hey everyone! I probably should have done this earlier but better late than never. As I'm sure many of you are aware, we had some downtime starting on Monday and lasting into a part of yesterday. While everything is back up and seemingly working well, I'd rather play it safe so I have a full set of diagnostics scheduled for tonight beginning at 10 PM EST. I'll be taking the server offline at 9:30 to shut everything down and the sites down at 9 to alert everyone that doesn't see this post. I'll bring everything back up either later tonight or tomorrow morning, depending on how long the tests take. Sorry for the inconvenience and the rather late notice but hopefully, I'll see you all soon!]]></description>
			<content:encoded><![CDATA[Hey everyone! I probably should have done this earlier but better late than never. As I'm sure many of you are aware, we had some downtime starting on Monday and lasting into a part of yesterday. While everything is back up and seemingly working well, I'd rather play it safe so I have a full set of diagnostics scheduled for tonight beginning at 10 PM EST. I'll be taking the server offline at 9:30 to shut everything down and the sites down at 9 to alert everyone that doesn't see this post. I'll bring everything back up either later tonight or tomorrow morning, depending on how long the tests take. Sorry for the inconvenience and the rather late notice but hopefully, I'll see you all soon!]]></content:encoded>
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			<title><![CDATA[Broken Characters]]></title>
			<link>https://archive.vgfacts.com/thread-3548.html</link>
			<pubDate>Tue, 09 Aug 2016 03:04:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-3548.html</guid>
			<description><![CDATA[Hi everyone! I recently fixed a major issue that I only just discovered the solution for. The result is that special characters (including character sets from other languages) now display natively and properly on all pages. The bad news is that, given the old incomplete configuration, any special characters submitted prior to yesterday were re-encoded and are now broken as a result. I've fixed the most prevalent ones (single and double quotes copied from Word, dashes that were converted to emdashes, and bullet points that were mis-entered) but I'm sure there's plenty more out there. In particular, Japanese characters are definitely broken and I already fixed one of them today. Should you find any odd looking characters while browsing the site, please report them so I can fix it.<br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Hi everyone! I recently fixed a major issue that I only just discovered the solution for. The result is that special characters (including character sets from other languages) now display natively and properly on all pages. The bad news is that, given the old incomplete configuration, any special characters submitted prior to yesterday were re-encoded and are now broken as a result. I've fixed the most prevalent ones (single and double quotes copied from Word, dashes that were converted to emdashes, and bullet points that were mis-entered) but I'm sure there's plenty more out there. In particular, Japanese characters are definitely broken and I already fixed one of them today. Should you find any odd looking characters while browsing the site, please report them so I can fix it.<br />
<br />
Thanks!]]></content:encoded>
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			<title><![CDATA[Server Shutdown Tonight]]></title>
			<link>https://archive.vgfacts.com/thread-3524.html</link>
			<pubDate>Mon, 18 Jul 2016 14:30:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-3524.html</guid>
			<description><![CDATA[<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Hey everyone. I just wanted to give you all a heads up that I'll be shutting down the server tonight at around 10:30 eastern. The datacenter we're in has detected an issue with the power line our server is attached to and will be shutting down all servers connected to it some time between 3 and 6 AM tomorrow. In order to ensure we don't lose anything, I'll be shutting down well before that. It means all sites and services will be down for about 12 hours but it's worth it to avoid corruption. If anyone has any questions, let me know but otherwise, expect everything to go down tonight and be back up tomorrow morning.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Hey everyone. I just wanted to give you all a heads up that I'll be shutting down the server tonight at around 10:30 eastern. The datacenter we're in has detected an issue with the power line our server is attached to and will be shutting down all servers connected to it some time between 3 and 6 AM tomorrow. In order to ensure we don't lose anything, I'll be shutting down well before that. It means all sites and services will be down for about 12 hours but it's worth it to avoid corruption. If anyone has any questions, let me know but otherwise, expect everything to go down tonight and be back up tomorrow morning.</span></span>]]></content:encoded>
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			<title><![CDATA[Guild Wars 2]]></title>
			<link>https://archive.vgfacts.com/thread-3496.html</link>
			<pubDate>Wed, 22 Jun 2016 01:18:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-3496.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/KWP4SUR.jpg" loading="lazy"  alt="[Image: KWP4SUR.jpg]" class="mycode_img" /></div>
<br />
Hey everyone! Recently, Dazz and I started playing Guild Wars 2 again. With the realization that the base game is now completely free to play, we convinced a few friends to join, created a VG Resource guild, and have been having a blast. If anyone already plays or is interested in playing, you can join us in the Americas region on the Sorrow's Furnace server. Just add Petie.3250 or Dazz.1729 and message us for an invite to the guild!<br />
<br />
If you don't already have the game, you can create an account and download the client from <a href="https://www.guildwars2.com" target="_blank" rel="noopener" class="mycode_url">https://www.guildwars2.com</a>. If you have any questions, let just know here and we'll do our best to help you out. Hopefully we'll see some of you guys there!]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/KWP4SUR.jpg" loading="lazy"  alt="[Image: KWP4SUR.jpg]" class="mycode_img" /></div>
<br />
Hey everyone! Recently, Dazz and I started playing Guild Wars 2 again. With the realization that the base game is now completely free to play, we convinced a few friends to join, created a VG Resource guild, and have been having a blast. If anyone already plays or is interested in playing, you can join us in the Americas region on the Sorrow's Furnace server. Just add Petie.3250 or Dazz.1729 and message us for an invite to the guild!<br />
<br />
If you don't already have the game, you can create an account and download the client from <a href="https://www.guildwars2.com" target="_blank" rel="noopener" class="mycode_url">https://www.guildwars2.com</a>. If you have any questions, let just know here and we'll do our best to help you out. Hopefully we'll see some of you guys there!]]></content:encoded>
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			<title><![CDATA[VGCraft]]></title>
			<link>https://archive.vgfacts.com/thread-3118.html</link>
			<pubDate>Sat, 07 May 2016 17:50:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-3118.html</guid>
			<description><![CDATA[The post is already up on tSR but I figured an announcement would be good here as well. We've finally re-launched our official Minecraft server! I'm hoping that the server will handle it quite a bit better than it did in the past so come join us - just point your client to play.vg-craft.com and we'll see you in game!<br />
<br />
And don't forget, we have an official Discord where you can gather to chat as well!<br />
<br />
<a href="https://discord.gg/0WTVjuJzSaZQgmNs" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/0WTVjuJzSaZQgmNs</a>]]></description>
			<content:encoded><![CDATA[The post is already up on tSR but I figured an announcement would be good here as well. We've finally re-launched our official Minecraft server! I'm hoping that the server will handle it quite a bit better than it did in the past so come join us - just point your client to play.vg-craft.com and we'll see you in game!<br />
<br />
And don't forget, we have an official Discord where you can gather to chat as well!<br />
<br />
<a href="https://discord.gg/0WTVjuJzSaZQgmNs" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/0WTVjuJzSaZQgmNs</a>]]></content:encoded>
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			<title><![CDATA[Discord]]></title>
			<link>https://archive.vgfacts.com/thread-3045.html</link>
			<pubDate>Thu, 17 Mar 2016 19:54:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-3045.html</guid>
			<description><![CDATA[So I apparently forgot to do this a while back when we first opened the server... Oops! Better late than never I suppose. I'm feeling lazy at the moment so I'm just going to copy/paste Dazz's post from tVGR and edit it where necessary:<br />
<br />
We've decided to try out a new chat function with Discord. Discord is an interesting service - it's a text chat and a microphone chat application rolled into one. On top of that, it actually functions not only as a downloaded application, but as a service you can run within your browser. This mean that you can set up an account very quickly and get talking to us in your browser.<br />
<br />
The microphone function is also great - similar to our mumble service, this will allow you guys to actually talk with one another audibly. <br />
<br />
I'll expand on details, but you can join using this referral link:<br />
<br />
<a href="https://discord.gg/dykg" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/dykg</a><br />
<br />
There are a couple of rooms available at the moment, but we'll be expanding on them as we see them needed. You're welcome to invite other people to join the VGFacts server on Discord if you'd like, too.<br />
<br />
Enjoy!]]></description>
			<content:encoded><![CDATA[So I apparently forgot to do this a while back when we first opened the server... Oops! Better late than never I suppose. I'm feeling lazy at the moment so I'm just going to copy/paste Dazz's post from tVGR and edit it where necessary:<br />
<br />
We've decided to try out a new chat function with Discord. Discord is an interesting service - it's a text chat and a microphone chat application rolled into one. On top of that, it actually functions not only as a downloaded application, but as a service you can run within your browser. This mean that you can set up an account very quickly and get talking to us in your browser.<br />
<br />
The microphone function is also great - similar to our mumble service, this will allow you guys to actually talk with one another audibly. <br />
<br />
I'll expand on details, but you can join using this referral link:<br />
<br />
<a href="https://discord.gg/dykg" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/dykg</a><br />
<br />
There are a couple of rooms available at the moment, but we'll be expanding on them as we see them needed. You're welcome to invite other people to join the VGFacts server on Discord if you'd like, too.<br />
<br />
Enjoy!]]></content:encoded>
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			<title><![CDATA[Magfest]]></title>
			<link>https://archive.vgfacts.com/thread-2942.html</link>
			<pubDate>Wed, 06 Jan 2016 21:18:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-2942.html</guid>
			<description><![CDATA[Dazz mentioned this on the VG Resource already but I figured we should post it here too. The Dazz, Shane, and I will all be going to Magfest this year and we wanted to see if anyone else would be there so we could all try to meet up at some point. Let us know!]]></description>
			<content:encoded><![CDATA[Dazz mentioned this on the VG Resource already but I figured we should post it here too. The Dazz, Shane, and I will all be going to Magfest this year and we wanted to see if anyone else would be there so we could all try to meet up at some point. Let us know!]]></content:encoded>
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			<title><![CDATA[New Feature: Trending Games!]]></title>
			<link>https://archive.vgfacts.com/thread-2735.html</link>
			<pubDate>Mon, 07 Sep 2015 15:57:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-2735.html</guid>
			<description><![CDATA[Hey everyone! Over the last week or so, Dazz and I have been discussing the status of our top games list (in the footer, if you've never noticed). That list is based on hit counts that the site has been tracking since launch and, while accurate overall, it doesn't necessarily reflect what's popular at the moment. So, we've just added the Trending Games list alongside it. It operates in exactly the same fashion except that the trending hits are cleared on the first of every month so that list should always reflect what's popular in the current month.<br />
<br />
I'm  not sure about everyone else but I enjoy seeing how these trends pan out so I'm looking forward to watching this list evolve over time. I'm also hoping this makes the footer a bit more interesting/useful so enjoy!]]></description>
			<content:encoded><![CDATA[Hey everyone! Over the last week or so, Dazz and I have been discussing the status of our top games list (in the footer, if you've never noticed). That list is based on hit counts that the site has been tracking since launch and, while accurate overall, it doesn't necessarily reflect what's popular at the moment. So, we've just added the Trending Games list alongside it. It operates in exactly the same fashion except that the trending hits are cleared on the first of every month so that list should always reflect what's popular in the current month.<br />
<br />
I'm  not sure about everyone else but I enjoy seeing how these trends pan out so I'm looking forward to watching this list evolve over time. I'm also hoping this makes the footer a bit more interesting/useful so enjoy!]]></content:encoded>
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			<title><![CDATA[VGCraft]]></title>
			<link>https://archive.vgfacts.com/thread-2596.html</link>
			<pubDate>Sat, 13 Jun 2015 01:32:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-2596.html</guid>
			<description><![CDATA[Hello everyone! I am proud to announce the official opening of VGCraft, the official DYKG/VGFacts/VG Resource Minecraft server! We've been testing for a while now but keep in mind that we just launched and there may be bugs. We also have a Mumble server and a dedicated subreddit, the details of all of which can be found below!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Server:</span> mc.brokenrevolution.com<br />
<span style="font-weight: bold;" class="mycode_b">Mumble:</span> mumble.brokenrevolution.com<br />
<span style="font-weight: bold;" class="mycode_b">Reddit:</span> <a href="https://www.reddit.com/r/VGCraft/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/VGCraft/</a><br />
<br />
Come join us and enjoy! And of course, if there are any issues or you have any comments or suggestions, please post them here or on the subreddit!]]></description>
			<content:encoded><![CDATA[Hello everyone! I am proud to announce the official opening of VGCraft, the official DYKG/VGFacts/VG Resource Minecraft server! We've been testing for a while now but keep in mind that we just launched and there may be bugs. We also have a Mumble server and a dedicated subreddit, the details of all of which can be found below!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Server:</span> mc.brokenrevolution.com<br />
<span style="font-weight: bold;" class="mycode_b">Mumble:</span> mumble.brokenrevolution.com<br />
<span style="font-weight: bold;" class="mycode_b">Reddit:</span> <a href="https://www.reddit.com/r/VGCraft/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/VGCraft/</a><br />
<br />
Come join us and enjoy! And of course, if there are any issues or you have any comments or suggestions, please post them here or on the subreddit!]]></content:encoded>
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			<title><![CDATA[VGFacts v2 is Here!]]></title>
			<link>https://archive.vgfacts.com/thread-2494.html</link>
			<pubDate>Sun, 19 Apr 2015 17:40:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vgfacts.com/member.php?action=profile&uid=3">Petie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vgfacts.com/thread-2494.html</guid>
			<description><![CDATA[As I'm sure you've all noticed by now, we've made a number of changes to the site. This has been a work in progress over the last few months but I'm happy to finally unveil what we've been calling "VGFacts v2" to the world!<br />
<br />
The site is cleaner, faster, and more useful then it ever has been before. We're also no longer relying on any third-party plugins for our JavaScript features - everything has been custom-written and you should immediately see improvements to things like the navigation menus.<br />
<br />
One of the biggest new features is our greatly improved tag filter. You can now browse trivia with a much greater number of tags as well as filter by name, console, and developer! Re-tagging everything is a huge process though and, as such, we're not nearly done with it so don't be surprised if your searches come up empty when looking for trivia with specific tags for the time being!<br />
<br />
Since removing ads from the site entirely, the layout looked a little stale and cluttered and that was the primary motivation for restructuring the site. Go ahead and browse through some of the trivia pages and you'll see that the new layout makes much better use of the space (and is also hopefully a little easier on the eyes). And audio attachments are now embedded using native &lt;audio&gt; tags instead of JavaScript players and should work natively on pretty much every device and browser.<br />
<br />
As always, big launches are sure to introduce bugs we've missed along the way so if you notice any, please let us know here! And of course, if you have any questions, comments, concerns, or suggestions regarding the new version, you can post those here as well. Just do me a favor and refresh a few times first - sometimes the updated styles take a few attempts to load correctly.<br />
<br />
Anyway, welcome back and we hope you enjoy VGFacts v2!]]></description>
			<content:encoded><![CDATA[As I'm sure you've all noticed by now, we've made a number of changes to the site. This has been a work in progress over the last few months but I'm happy to finally unveil what we've been calling "VGFacts v2" to the world!<br />
<br />
The site is cleaner, faster, and more useful then it ever has been before. We're also no longer relying on any third-party plugins for our JavaScript features - everything has been custom-written and you should immediately see improvements to things like the navigation menus.<br />
<br />
One of the biggest new features is our greatly improved tag filter. You can now browse trivia with a much greater number of tags as well as filter by name, console, and developer! Re-tagging everything is a huge process though and, as such, we're not nearly done with it so don't be surprised if your searches come up empty when looking for trivia with specific tags for the time being!<br />
<br />
Since removing ads from the site entirely, the layout looked a little stale and cluttered and that was the primary motivation for restructuring the site. Go ahead and browse through some of the trivia pages and you'll see that the new layout makes much better use of the space (and is also hopefully a little easier on the eyes). And audio attachments are now embedded using native &lt;audio&gt; tags instead of JavaScript players and should work natively on pretty much every device and browser.<br />
<br />
As always, big launches are sure to introduce bugs we've missed along the way so if you notice any, please let us know here! And of course, if you have any questions, comments, concerns, or suggestions regarding the new version, you can post those here as well. Just do me a favor and refresh a few times first - sometimes the updated styles take a few attempts to load correctly.<br />
<br />
Anyway, welcome back and we hope you enjoy VGFacts v2!]]></content:encoded>
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