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Dualshock light bar's creation
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Ashforth revealed the light bar was included because of the development of Project Morpheus, though the secretive nature of the headset caused issues when complaints about the bar started to flood in.

“The tracking light… it was our department that said we need that on,” said Ashforth. “It was for tracking for VR, and when all these things were coming out six months ago and everyone was going ‘it’s reflecting in my TV,’ we were going ‘oh no’ because we couldn’t tell anyone what it was for.”


http://www.ign.com/articles/2014/05/08/d...t-morpheus
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