01-20-2016, 11:38 PM
(This post was last modified: 07-27-2021, 07:58 AM by ProtoSnake.
Edit Reason: More info about the character
)
In "Dungeons & Dragons: Shadow over Mystara", the female Thief's character design and name (Moriah, if selected her default name) was based on Mariah from Shonen Jump's series JoJo's Bizarre Adventure.
Edit: In the Gamest Mook vol.17: Capcom Illustrations interview with former Capcom's illustrator Kinu Nishimura, she stated that she became addicted to Hirohiko Araki's work (known mangaka for JoJo's Bizarre Adventure series), while working on Cyberbots: Full Metal Madness. And is also responsible for the characters' design in Dungeons & Dragons: Shadow over Mystara.
Can anyone check if her fighting skills are the same as Mariah, like knives/daggers, please.
https://en.wikipedia.org/wiki/Dungeons_%...Characters
http://jojo.wikia.com/wiki/Mariah
Edit: http://shmuplations.com/capcomdesignroom1995/
—Do you have a favorite mangaka or illustrator?
Nishimura: My all-time favorite is Jun Seimi, who does the illustrations for Wizardry and other games — it was his work that made me aware of game illustrations. Our own AKIMAN is right up there, too. I became addicted to Hirohiko Araki while working on Cyberbots, and I’m also a big fan of the works of Kazuhiko Shimamoto.
Edit: In the Gamest Mook vol.17: Capcom Illustrations interview with former Capcom's illustrator Kinu Nishimura, she stated that she became addicted to Hirohiko Araki's work (known mangaka for JoJo's Bizarre Adventure series), while working on Cyberbots: Full Metal Madness. And is also responsible for the characters' design in Dungeons & Dragons: Shadow over Mystara.
Can anyone check if her fighting skills are the same as Mariah, like knives/daggers, please.
https://en.wikipedia.org/wiki/Dungeons_%...Characters
http://jojo.wikia.com/wiki/Mariah
Edit: http://shmuplations.com/capcomdesignroom1995/
—Do you have a favorite mangaka or illustrator?
Nishimura: My all-time favorite is Jun Seimi, who does the illustrations for Wizardry and other games — it was his work that made me aware of game illustrations. Our own AKIMAN is right up there, too. I became addicted to Hirohiko Araki while working on Cyberbots, and I’m also a big fan of the works of Kazuhiko Shimamoto.