03-10-2014, 02:53 PM
(03-10-2014, 01:34 PM)Psychospacecow Wrote: [ -> ]Do we have a channel yet?
Not yet (at lest I didn't make one yet) I was waiting for us to deside on what we were doing with it, and for a channel name.
(03-10-2014, 01:34 PM)Psychospacecow Wrote: [ -> ]Do we have a channel yet?
(03-10-2014, 04:06 PM)Psychospacecow Wrote: [ -> ]Also, if we monetize this, how would that work?
(03-10-2014, 04:10 PM)Combat Lobster Wrote: [ -> ](03-10-2014, 04:06 PM)Psychospacecow Wrote: [ -> ]Also, if we monetize this, how would that work?
I think that's the least of you worries. Trust me.
(03-10-2014, 04:11 PM)Psychospacecow Wrote: [ -> ](03-10-2014, 04:10 PM)Combat Lobster Wrote: [ -> ](03-10-2014, 04:06 PM)Psychospacecow Wrote: [ -> ]Also, if we monetize this, how would that work?
I think that's the least of you worries. Trust me.
Why do you say that? Youtube's policy on games? It'd be cool if we could get on Normal Boots but I don't think we're quite worthy of that.
(03-10-2014, 04:24 PM)Combat Lobster Wrote: [ -> ](03-10-2014, 04:11 PM)Psychospacecow Wrote: [ -> ](03-10-2014, 04:10 PM)Combat Lobster Wrote: [ -> ](03-10-2014, 04:06 PM)Psychospacecow Wrote: [ -> ]Also, if we monetize this, how would that work?
I think that's the least of you worries. Trust me.
Why do you say that? Youtube's policy on games? It'd be cool if we could get on Normal Boots but I don't think we're quite worthy of that.
Cause right now you don't even have an audience, and for monetization to even remotely pay off you need a fairly large viewer base that will watch your content and click on ads and shit. Not to mention you haven't even started making content to shill to other people yet which means it's going to be a very long time before youtube or some network will even offer you a chance to monetize your little hobby.
What I'm getting at is that you're jumping the gun ten-fold. Hell, monetization shouldn't even be a goal right now. You biggest concern right now should be making content that people will watch, and showing it to potential viewers on other websites. (Like every other Youtube Superstar.)
(03-10-2014, 05:10 PM)gamemaster1991 Wrote: [ -> ](03-10-2014, 04:24 PM)Combat Lobster Wrote: [ -> ](03-10-2014, 04:11 PM)Psychospacecow Wrote: [ -> ](03-10-2014, 04:10 PM)Combat Lobster Wrote: [ -> ](03-10-2014, 04:06 PM)Psychospacecow Wrote: [ -> ]Also, if we monetize this, how would that work?
I think that's the least of you worries. Trust me.
Why do you say that? Youtube's policy on games? It'd be cool if we could get on Normal Boots but I don't think we're quite worthy of that.
Cause right now you don't even have an audience, and for monetization to even remotely pay off you need a fairly large viewer base that will watch your content and click on ads and shit. Not to mention you haven't even started making content to shill to other people yet which means it's going to be a very long time before youtube or some network will even offer you a chance to monetize your little hobby.
What I'm getting at is that you're jumping the gun ten-fold. Hell, monetization shouldn't even be a goal right now. You biggest concern right now should be making content that people will watch, and showing it to potential viewers on other websites. (Like every other Youtube Superstar.)
he's right. We need an audience before we talk big. We need to make sure that people are willing to watch (no offense everyone) a bunch of nobodys. There is a big difference between being The Runaway Guys or Game Grumps (who had fans before joining a group) and being PlebianAggregate the fan made channel. We need to make sure that everyone is serious about this project before talking about anything big. CL's idea of showing it to people on other sites might work but can we work on making videos first?
I'm still having doubts about the project. That and the preparations we still need to consider (along with a few other personal problums) is why I haven't made the channel yet.