"
I regret to say that, up to now, we had few plans for the full-scale implementation of DLC."
COO Haruhiro Tsujimoto
Could no be happier. This is amazing news. So glad their "full-scale" plans failed and will never happen. The DLC problem never hit harder than SFxT last year(which I got burned by):
(My post copied from another forum)
1) 38 characters. 17(!) of which were locked. (Bringing the roster to a grand total of 55).
To unlock the characters you HAD to pay an additional £20 to unlock the entire pack (Both Tekken and SF side)
5 of these charatcers: Cole, Turo, Kuro, Megaman and Pacman are PS3 exclusive and WILL NEVER be on the Xbox/PC.
*** Capcom a few months ago stated that even though Megaman and Pacman aren't console specific (Like Cole from InFamous and Turo/Kuro the Playstation mascots), both of those characters will NEVER publicly be released to Xbox owners. They will be forever locked on the Xbox version
2)Each character comes their default costumes and 2 additional costumes. Default costumes are for everyone but the 2 alternate costumes are locked. This brings you to another £20(ish). As each character has 2, this means there is a total of 100 locked costumes.
3)The game also has somewhere around 300 single gems for you to equip. 245 single gems (attack, defense, speed, stamina etc) with 60 assist gems. However 150 of these gems are disc locked and you MUST pay to use them. Meaning you only have 150 available to you. Another £20
4) The game only gives you 4 colours(yes you read that, I am talking about colours). Everyone has one colour, an alternate and black/white. Boring I know
But the total amount of colours that are DLC is an pathetic 2600(ish). I'm off by a few but that's each character and their individual colour slots. The colour packs themselves around another £20 which means so far you've spent an additional £60 on content you already own.
But there's still more
5) They locked combos. The game allows you to to perform auto-combos. I hate them but noobs use them. Each character has around 5 so we're talking 250 locked auto-combos which I think is around £10. If think if the conversion works out right, those in America pay an additional $180 for content that was in your initial purchase for the $60. See the this also adds to the fact that SFxT was a crap game in general.
That's just SFxT. Dragons Dogma, Asuras Wrath, DmC, Street Fighter 4, Street Fighter 3: Third Strike Online Edition, Marvel vs Capcom, Ultimate Marvel vs Capcom, Resident Evil 6, Remember Me(Their latest release) all have DLC problems and people don't like that. It's a huge scam on the consumer base. That's ONLY the DLC side.
There's the whole fiasco of Megaman and the screwing around of projects, there's us in EU/AUS/NA being screwed by the localisation of Miles Edgeworth 2, there's us in EU/AUS/NA Being screwed by eShop only download of the new Phoenix Wright(after a HUGE forum post by Capcom themselves), the BS decision to not go further with the Darkstalker series and so much more.
I don't think it's fair to laugh at this kind of situation because Capcom are a company I love. They've made some bloody amazing games, but their business practices and decisions have now dominated what gaming is. People will unfortunately lose their jobs.
Since Mikami, Kamiya and Inafune (I'll put Seth Killian in there too) have gone, all that's left is Ono and he's been ill since being over worked, it wouldn't surprise me if he leaves after Deep Down/During Street Fighter 5.