An update for this Month's January:
https://shmuplations.com/dqivroundtable/
Dragon Quest IV – 1989 Developer Interview, originally featured in the 11/89 edition of Famicon Tsuushin
https://shmuplations.com/shiningforce/
Shining Force – 1992 Developer Interviews, originally featured in the 5/92 issue of Famicom Tsuushin & Shining Force Encyclopedia
https://shmuplations.com/tetris/
Tetris – 1993 Developer Interview, originally featured in Hippon Super! magazine.
Tetris – 1989 Developer Interview with creator Alexei Pajitnov; taken from the GSLA.
Tetris Battle Gaiden – 1993 Developer Interview, originally featured in Dengeki SFC magazine
An update for this Month's March:
http://shmuplations.com/ariaofsorrow/
Aria of Sorrow – 2003 Developer Interview, originally featured in Nintendo Dream magazine
Aria of Sorrow – 2003 Developer Roundtable Interview, originally featured in the official jp strategy guide
http://shmuplations.com/ff8/
Final Fantasy VIII – 1998 Developer Interviews, originally featured in Famitsu magazine
http://shmuplations.com/treasureroundup/
Treasure and the Megadrive – Developer Interviews, originally featured in BEEP! Megadrive magazine
An update for this Month's August:
http://shmuplations.com/vagrantstory/
Vagrant Story – 1999 Developer Interview, originally featured in the Ultimania guide book (Half complete translation)
http://shmuplations.com/sonicteam/
The Story of Sonic Team – 1997 Developer Interview, originally featured in the 1/97 issue of Sega Magazine
http://shmuplations.com/lufia/
Lufia – 2016 Composer and Developer Interviews, originally featured at inside-games.jp and rpgdl.org
Lufia II – Liner Note Commentary, written by Yasunori Shiono; from the Game Sound Legend series disc
Lufia – 2012 Developer Interview, featuring director Masahide Miyata
An update for this Month's September:
http://shmuplations.com/shortcuts/
Short Cuts – Assorted Developer Interviews 1990-1994, selected from BEEP, Famicom Tsuushin, and similar magazines:
Crusader of Centy – 1994 Developer Interview, originally featured in BEEP Megadrive
Soul Blazer – 1992 Developer Interview, originally featured in the 2/92 edition of Hippon Super
Final Fantasy III – 1990 Developer Interview, with director Hironobu Sakaguchi
King Colossus – 1992 Developer Interview, originally featured in BEEP Megadrive magazine
http://shmuplations.com/vagrantstory/
Vagrant Story – 1999 Developer Interviews, originally featured in the Ultimania guide book (Full complete translation)
http://shmuplations.com/fatalfury3/
Fatal Fury 3 – 1995 Developer Interview, originally featured in Neo Geo Freak Magazine
An update for this Month's October:
http://shmuplations.com/bubblebobble/
Fukio “MTJ” Mitsuji – 1988 Developer Interview, originally featured in BEEP! magazine
http://shmuplations.com/secretofmana/
Secret of Mana – 1993 Developer Interview, originally featured in Hippon Super magazines
Secret of Mana – 1993 Developer Interview, originally featured in Hippon Super
http://shmuplations.com/legendofvalkyrie/
Legend of Valkyrie – 1991 Developer Interview, originally featured in the 1/91 issue of Hippon Super
Bonus Interview with Main Designer Koakuman, originally featured in the World of Valkyrie storybook
An update for this Month's November:
http://shmuplations.com/ffxi/
Final Fantasy XI – 2002 Developer Interview, originally found at the GSLA archive
FFXI Post-Release Interview – 2002, originally found at the GSLA archive
FFXI – 2007 Developer Interview, originally found at the GSLA archive
http://shmuplations.com/zanac/
Zanac – 2015 Developer Interview, originally featured in STG Gameside #12
http://shmuplations.com/success1989/
Success Stories – 1989 Developer Interviews, originally featured in the 3/89 issue of BEEP magazine
Just wanted to say that I like what you are doing. Keep it up!