Important Announcement
Forum has been made read-only. Please click here for more information or here to return to VGFacts.

Users browsing this thread: 1 Guest(s)
The F-Zero game that we didn't get for the Wii U
#6
(06-23-2015, 12:36 PM)gamemaster1991 Wrote: I really don't understand why Nintendo does not like F-Zero so much. Metroid at lest as the excuse that it does not push sells that much, but F-Zero is there because they "have no idea what to do with it." It's a raceing game. You build more tracks and have players race on them. It's almost like you have to point to Mario Kart 8 and say "Do that but more anti-gravity."

It's saying something when Nintendo doesn't make a game becuse they have no idea what to do with it, but they make Mario Kart 8 and give you clones for half the racers.

Metroid trumps F-Zero in sales, though. GX (regarded as the best in the series) sold only 650,000, while Metroid Prime sold 2.82 million units.

The reasoning behind Miyamoto statements is that he feels F-Zero has hit it's logical peak; that from a gameplay standpoint GX, is as good as it is going to get. Miyamoto obviously wants to make some big innovation with the racing, much like Mario Kart has in every gameĀ (2 people on a cart, motorbikes, driving underwater and flying, anti-gravity), but he doesn't want to compromise F-Zero's gameplay to do so. Personally, I think the Criterion should make the next F-Zero. The crash physics of the Burnout games would be perfect for F-Zero (if tweaked) as you are encouraged to destroy the other racers.
Reply


Messages In This Thread
RE: The F-Zero game that we didn't get for the Wii U - by Takahashi2212 - 06-24-2015, 09:49 PM

Forum Jump: