04-03-2020, 10:46 AM
The Elder Scrolls IV: Oblivion has many references to literature, pop-culture, and folk stories as well as a plethora of cut content. I will discuss and back it up here.
The quest, "A Shadow Over Hackdirt" appears to be a reference to the H.P. Lovecraft story, "The Shadow Over Innsmouth". The Lovecraft story tells of an investigator who travels to the town of Innsmouth, only to find it in shambles with few residents about. The town is controlled by a cult of undersea creatures known as The Deep Ones. In Oblivion, the main character travels to the dilapidated town of Hackdirt in search of a lost citizen of Chorrol, and finds a town in shambles with few residents. The main character soon learns that the town is controlled by a cult underground known as The Brethren, with a book existing in the town entitled "The Bible of the Deep Ones". In addition, the Brethren feature large eyes unlike typical NPCs within the game, this may be in reference to Lovecraft's depiction of the residents of the town, "bulgy starey eyes".
Shadow Over Innsmouth
Brethren
During Vaermina's Daedric quest, you are tasked with stealing an orb from an Altmer mage. Within his chambers, notes are scattered across the room with mad ramblings including the notes, "The horror! The horror!" and, "I shall lie here in the dark waiting for death." This is a reference to the novel "Heart of Darkness", where each note is a quote from the book itself.
Heart of Darkness
The Notes
Amantius Allectus' Diary, stolen during "May The Best Thief Win" may be a reference to the movie and musical, "Little Shop of Horrors". The diary notes Allectus' cultivation of plants that feed off of blood- he begins by feeding them cat and rat blood, but once he accidentally cuts himself on the plant, they begin craving human blood, which he then feeds them. In "Little Shop", the main character Seymour cares for a blood-thirsty plant who, once accidentally cutting himself on it, begins to feed it his own blood.
Amantius Allectus' Diary
Little Shop Scene
The quest, "The Forlorn Watchman" features many references to the movie "Mutiny on the Bounty", which was based on the real-life event based on the ship of the same name. In the quest, the player must release a man's soul by releasing his body from shackles within a ship. Aboard the ship the player discovers the mutiny upon the ship, led by a man named Gable the Traitor against their captain, Captain Laughton. In the 1935 movie, the captain is played by Charles Laughton and the "traitor" is played by Clark Gable.
The Forlorn Watchman
"Mutiny" Cast
Log of the Emma May
The Dark Brotherhood member "Antoinetta Marie" is an obvious reference to French Queen Marie Antoinette.
Antoinetta Marie
Castle Skingrad seems to be modeled after Bran Castle, the castle famous for housing Dracula. In Oblivion, Castle Skingrad is home to Count Hassildor, a reclusive vampire who is featured in quest revolving around vampirism.
A city named "Sutch" was cut from the final game. The only remnants are the existence of a "Fort Sutch" in the final game. Sutch is mentioned in lore throughout the series, and the E3 2005 demo of Oblivion featured Sutch on the world map.
There exists an icon for the Dark Brotherhood rank of "Executioner", but the game forgoes it, promoting the player from "Assassin" to "Silencer".
Icons exist for the Mythic Dawn Armor, but it cannot be worn as the items are classified as "bound items" and not equippable gear.
Icons exist for the Imperial Watch Armor, although there is no way to obtain it in-game (apart from the shield).
City-Swimmer incorrectly addresses herself as a "he" when referring to herself.
There exists a single female Dremora within the game. She has no voice files and if charmed, displays the text "I have no greeting text". (I will try to get an image of the dialogue)
The arenas went through multiple stages of development, with only one existing in the final game, in the Imperial City. Originally, there were arenas in each town, with dialogue for each arena's gatekeepers. When only one arena was in the game, it was planned to be in Chorrol, with Hundolin, the Arena gatekeeper, originally residing in Chorrol, and the Arena's parts having the prefix "Chorrol". Supposedly the Bruma arena was shown in the E3 2005 trailer and the Cheydinhal one was shown in The Making of Oblivion documentary (which is over 40 minutes long I will look later for this).
Cut Gatekeeper Dialogue
Lots of cut and unfinished content exists surrounding Skooma. The Skooma addicts faction, the Skooma dealers, the Skooma trade, and the Skooma drinking action itself are all unfinished. The animation is the only one of its kind- not stopping when the player renters dialogue with a character performing the animation, and it even distorts the face of the character talking. This video below is great and I will dissect it later:
Skooma In Oblivion
There was originally a "Nobility" faction, where you would climb the ranks of nobility to reach the rank "Duke of Colovia". This was allegedly stated in a fan interview with Todd Howard.
Interview
That's all for now, I'll update it as things progress. Sorry if the formatting is weird/broken, I've been gone from here for a long time. A recent playthrough of Oblivion due to quarantine has led me to fact-hunting again.
The quest, "A Shadow Over Hackdirt" appears to be a reference to the H.P. Lovecraft story, "The Shadow Over Innsmouth". The Lovecraft story tells of an investigator who travels to the town of Innsmouth, only to find it in shambles with few residents about. The town is controlled by a cult of undersea creatures known as The Deep Ones. In Oblivion, the main character travels to the dilapidated town of Hackdirt in search of a lost citizen of Chorrol, and finds a town in shambles with few residents. The main character soon learns that the town is controlled by a cult underground known as The Brethren, with a book existing in the town entitled "The Bible of the Deep Ones". In addition, the Brethren feature large eyes unlike typical NPCs within the game, this may be in reference to Lovecraft's depiction of the residents of the town, "bulgy starey eyes".
Shadow Over Innsmouth
Brethren
During Vaermina's Daedric quest, you are tasked with stealing an orb from an Altmer mage. Within his chambers, notes are scattered across the room with mad ramblings including the notes, "The horror! The horror!" and, "I shall lie here in the dark waiting for death." This is a reference to the novel "Heart of Darkness", where each note is a quote from the book itself.
Heart of Darkness
The Notes
Amantius Allectus' Diary, stolen during "May The Best Thief Win" may be a reference to the movie and musical, "Little Shop of Horrors". The diary notes Allectus' cultivation of plants that feed off of blood- he begins by feeding them cat and rat blood, but once he accidentally cuts himself on the plant, they begin craving human blood, which he then feeds them. In "Little Shop", the main character Seymour cares for a blood-thirsty plant who, once accidentally cutting himself on it, begins to feed it his own blood.
Amantius Allectus' Diary
Little Shop Scene
The quest, "The Forlorn Watchman" features many references to the movie "Mutiny on the Bounty", which was based on the real-life event based on the ship of the same name. In the quest, the player must release a man's soul by releasing his body from shackles within a ship. Aboard the ship the player discovers the mutiny upon the ship, led by a man named Gable the Traitor against their captain, Captain Laughton. In the 1935 movie, the captain is played by Charles Laughton and the "traitor" is played by Clark Gable.
The Forlorn Watchman
"Mutiny" Cast
Log of the Emma May
The Dark Brotherhood member "Antoinetta Marie" is an obvious reference to French Queen Marie Antoinette.
Antoinetta Marie
Castle Skingrad seems to be modeled after Bran Castle, the castle famous for housing Dracula. In Oblivion, Castle Skingrad is home to Count Hassildor, a reclusive vampire who is featured in quest revolving around vampirism.
A city named "Sutch" was cut from the final game. The only remnants are the existence of a "Fort Sutch" in the final game. Sutch is mentioned in lore throughout the series, and the E3 2005 demo of Oblivion featured Sutch on the world map.
There exists an icon for the Dark Brotherhood rank of "Executioner", but the game forgoes it, promoting the player from "Assassin" to "Silencer".
Icons exist for the Mythic Dawn Armor, but it cannot be worn as the items are classified as "bound items" and not equippable gear.
Icons exist for the Imperial Watch Armor, although there is no way to obtain it in-game (apart from the shield).
City-Swimmer incorrectly addresses herself as a "he" when referring to herself.
There exists a single female Dremora within the game. She has no voice files and if charmed, displays the text "I have no greeting text". (I will try to get an image of the dialogue)
The arenas went through multiple stages of development, with only one existing in the final game, in the Imperial City. Originally, there were arenas in each town, with dialogue for each arena's gatekeepers. When only one arena was in the game, it was planned to be in Chorrol, with Hundolin, the Arena gatekeeper, originally residing in Chorrol, and the Arena's parts having the prefix "Chorrol". Supposedly the Bruma arena was shown in the E3 2005 trailer and the Cheydinhal one was shown in The Making of Oblivion documentary (which is over 40 minutes long I will look later for this).
Cut Gatekeeper Dialogue
Lots of cut and unfinished content exists surrounding Skooma. The Skooma addicts faction, the Skooma dealers, the Skooma trade, and the Skooma drinking action itself are all unfinished. The animation is the only one of its kind- not stopping when the player renters dialogue with a character performing the animation, and it even distorts the face of the character talking. This video below is great and I will dissect it later:
Skooma In Oblivion
There was originally a "Nobility" faction, where you would climb the ranks of nobility to reach the rank "Duke of Colovia". This was allegedly stated in a fan interview with Todd Howard.
Interview
That's all for now, I'll update it as things progress. Sorry if the formatting is weird/broken, I've been gone from here for a long time. A recent playthrough of Oblivion due to quarantine has led me to fact-hunting again.