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Sim City, Always online DRM. DISCUSS!
#1
Thoughts about the topic? I know a lot of people are tired of this but I'd really like to see the opinions from my fellow VG facts friends : ]. My opinion on the topic is: It is utter shit and EA needs to stop this piece of shit. DISCUSS!
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#2
I'm pissed that they are still advertising the game here like crazy.

On another note, I heard some people hacked the game to allow offline play.
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#3
[Image: loading.gif]
Dazz's opinion is connecting, please wait...
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#4
They don't seem to realise that some people don't necessarily have the internet at all times.

What about when your travelling ? Or if you're in your log cabin in the middle of nowhere ?
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#5
EA can kiss my huge hair bal- Server disconnected. Cannot continue.
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#6
Someone already proved them wrong and now they are trying to backpedal saying that it's POSSIBLE. EA can go do something inappropriate.
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#7
Everyone already knew EA were shitheads, so why was this so surprising to some people? Now, I'm not saying EA should be forgiven simply because we already know they don't care about the consumers, but maybe don't act so shocked. This is what EA does. They don't like you or care about you, just your money.
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#8
(03-17-2013, 09:16 AM)Mass Distraction Wrote: On another note, I heard some people hacked the game to allow offline play.

I need to find this hack, and do it. I will never buy this game, 60$ for the game, And then 20 more for the full game. Fucking piece of shit EA.
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#9
I still don't get the big deal, my SNES modem works fine.
Side note: I still like the SNES version better after playing the new version without DLC, it had a lot more city management options... in a game about managing a city.
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#10
"Alright guys, we have a great single player game, how can we make the experience better?"

"LETS ADD MUTURPLAYR"

Once again, genius idea, from the company that brought you the Mass Effect 3 ending.
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#11
(03-17-2013, 10:07 AM)Joe Wrote:
(03-17-2013, 09:16 AM)Mass Distraction Wrote: On another note, I heard some people hacked the game to allow offline play.

I need to find this hack, and do it. I will never buy this game, 60$ for the game, And then 20 more for the full game. Fucking piece of shit EA.


Here's the video of it working. The dude also posted a topic on EA forums here but was deleted(obviously EA hate this kind of consumer smarts). But you can find his pastebin here
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#12
(03-17-2013, 01:20 PM)retrolinkx Wrote: "Alright guys, we have a great single player game, how can we make the experience better?"

"LETS ADD MUTURPLAYR"

Once again, genius idea, from the company that brought you the Mass Effect 3 ending.

But, see, multiplayer could've been a fantastic thing. I enjoy that you can have a group of friends have cities right in the same areas. You watch each other grow, work together, etc.

What I don't like is the way they went about it. Multiplayer, sure okay, but don't make the whole game dependable on your servers. Don't get rid of the single player and definitely don't get rid of saving! My one friend, when he managed to get into his city, would play for an hour or so, and have the game crash without saving his city.

My real thought about all these games going full online is what happens in 6, 7, 10 years? There will still be people who want to enjoy this SimCity even though it might not be the most current. But, would we see the same thing that we saw with The Sims Online? If they're not making enough money to support these servers why would they keep them up? I think that's my biggest peeve about this online-only functionality in these newer games.
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#13
(03-17-2013, 01:43 PM)jumiofdiamonds Wrote: My real thought about all these games going full online is what happens in 6, 7, 10 years? There will still be people who want to enjoy this SimCity even though it might not be the most current. But, would we see the same thing that we saw with The Sims Online? If they're not making enough money to support these servers why would they keep them up? I think that's my biggest peeve about this online-only functionality in these newer games.

Another one of my biggest complains with EA. They take online servers off. Games like Skate, Army of Two, Burnout Revenge, MMA(Which forced you to use an online pass) were taking their games off...because.....EA gonna EA. SO what's to say they won't take Sim City off in 5 years, then you can't even play it.
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#14
http://www.polygon.com/2013/3/18/4120344...ello-quits

It just got serious people. Though, I'm pretty sure the Mass Effect 3 drama and the financial atom bomb that was Star Wars: The Old Republic had a hand in him quitting. Now if only we can get rid of Frank Gibeau.

Usually, I find that the drama surrounding EA can get way too overblown for me to agree to. However, in light of how EA handled this, how the game runs, and how utterly draconian they're being with DRM with one of the most beloved series of all time for me...I can safely say that EA deserves all of the vitriol that's coming to them.

Seriously, I have never seen a more broken piece of software in my life. All people and vehicles will take the shortest routes possible with no variations, causing traffic jams, workers to make a conga line in the roads, and other game issues. The game also inflates certain statistics such as your actual city population, adding phantom Sims (which still want jobs and recreation). Do I even need to mention the terrible always-online DRM? The EA servers are so bad that people have lost their saved cities due to server issues. All because EA doesn't even trust their consumers to have their saved games on their computers!

This is a mess that EA brought upon themselves and I don't feel sorry for them one bit. They deserve everything that's coming to them for trashing such an awesome series with this putrid pile of a plaything.
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#15
(03-17-2013, 10:24 AM)Arjahn Wrote: I still don't get the big deal, my SNES modem works fine.
Side note: I still like the SNES version better after playing the new version without DLC, it had a lot more city management options... in a game about managing a city.

^This. I mean, the SNES version focused more on actually managing the city as a whole, instead of micro-managing every little detail. Nowadays, it doesn't even feel like a game, it feels more like a city simulator.
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