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Resident Evil, bitches!
#61
Not much is shown but Resident Evil Revelations 2 was been announced.

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#62
Here's a better quality one:


So, zombies and TerraSave. Does this mean Claire will be coming back, too? I also like how the small chalkboard in the woman's hands reads "itchy tasty" just when the zombies start appearing. The door opening at the beginning is another nice nod to the past games.
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#63
(09-01-2014, 09:21 AM)Mass Distraction Wrote: Here's a better quality one:

[Image: patrick-stewart-crying.gif]
Oh man oh man
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#64
Wow, Capcom are really acting like pricks to Nintendo, they made the first one for 3ds, ported it over now they've made the second one for other consoles, along with the Res Evil HD edition not being on Wii U when I think they're using the Gamecube version as their base.

Also, they're just cropping off the top and bottom to make it look widescreen. I'm sure they could do something else instead of just being lazy.
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#65
(09-01-2014, 03:14 PM)retrolinkx Wrote: Wow, Capcom are really acting like pricks to Nintendo, they made the first one for 3ds, ported it over now they've made the second one for other consoles, along with the Res Evil HD edition not being on Wii U when I think they're using the Gamecube version as their base.

Also, they're just cropping off the top and bottom to make it look widescreen. I'm sure they could do something else instead of just being lazy.

I'd agree but there's a lot to consider when it comes to "ripping-off".
A lot of games get ported, even exclusive handhelds. RE4 was exclusive to Nintendo and look at how many consoles that's been ported to. [insert list of exclusive Wii games ported to Xbox/PS3 too].
I'd also argue that Capcom also supported Nintendo. Sure RE: Rev was ported to HD consoles, but they also ported a HD game to it as a launch title, Super Street Fighter 4.

As for the widescreen problem, the time at which those games where made was during a time when SD was the standard. Getting 4:3 games to fit 16:9 means having to change the resolution, HUD and possibly "crop" it.
Capcom were actually pretty lazy with MvC2 and getting it onto HD screens.
Original:
[Image: marvel-vs-capcom-2.jpg]
If you are lazy and HD upcale without any consideration for resolution:
[Image: Marvel_vs._Capcom_2_gameplay.png]
(Camera is far too zoomed out, the HUD is small, not to the correct scale and are too far in from the edge of the screen).
RE1 looks just as bad in HD without Widescreen resolution taken into account. Getting around it means having to put the game back into 4:3 mode but move change the settings to 16:3 so that you'll see more on screen but it won't be stretched....or sum ol' shit like that.
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#66
Boat Simulator 2015 looks great.
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#67
(09-01-2014, 03:50 PM)BumblebeeCody Wrote:
(09-01-2014, 03:14 PM)retrolinkx Wrote: Wow, Capcom are really acting like pricks to Nintendo, they made the first one for 3ds, ported it over now they've made the second one for other consoles, along with the Res Evil HD edition not being on Wii U when I think they're using the Gamecube version as their base.

Also, they're just cropping off the top and bottom to make it look widescreen. I'm sure they could do something else instead of just being lazy.

I'd agree but there's a lot to consider when it comes to "ripping-off".
A lot of games get ported, even exclusive handhelds. RE4 was exclusive to Nintendo and look at how many consoles that's been ported to. [insert list of exclusive Wii games ported to Xbox/PS3 too].
I'd also argue that Capcom also supported Nintendo. Sure RE: Rev was ported to HD consoles, but they also ported a HD game to it as a launch title, Super Street Fighter 4.

As for the widescreen problem, the time at which those games where made was during a time when SD was the standard. Getting 4:3 games to fit 16:9 means having to change the resolution, HUD and possibly "crop" it.
Capcom were actually pretty lazy with MvC2 and getting it onto HD screens.
Original:
[Image: marvel-vs-capcom-2.jpg]
If you are lazy and HD upcale without any consideration for resolution:
[Image: Marvel_vs._Capcom_2_gameplay.png]
(Camera is far too zoomed out, the HUD is small, not to the correct scale and are too far in from the edge of the screen).
RE1 looks just as bad in HD without Widescreen resolution taken into account. Getting around it means having to put the game back into 4:3 mode but move change the settings to 16:3 so that you'll see more on screen but it won't be stretched....or sum ol' shit like that.

They most likely have the original pictures and assets from when they made the remake for the GC, and even if they didn't they could easily get a couple of artists to redo the scenes in 16:9.

If it were impossible then it's understandable but if they have the ability to, it's just being lazy.
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#68
The did re-render some of the backgrounds: http://www.capcom-unity.com/brelston/blo...comparison
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#69
The recent-ish news on Revelations 2 makes me laugh. Claire is back (woop woop), but I read the little plot thing released and-

"Resident Evil: Revelations 2 takes place between the events of Resident Evil 5 and 6, and sees both starring characters kidnapped and trapped on an abandoned island prison."
- http://www.polygon.com/2014/9/8/6120763/...dfield-ps4

Boy what an entirely original thing for Claire to be experiencing. Being kidnapped and trapped on an island prison. That's never happened before. Nope. Never.
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#70
I wonder what the wristbands are all about. Are they to tell which one is your friendly neighborhood zombie and which one wants to just dig in to some human?
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#71
Fingers crossed for a Barry cameo.


(09-10-2014, 01:43 AM)Melcadrien Wrote: I wonder what the wristbands are all about. Are they to tell which one is your friendly neighborhood zombie and which one wants to just dig in to some human?

According to the game's producer, Machisaka Kawata, the bracelet is the most important key item in the game. Whatever that means. I think it at least shows your health status from green (fine) to red (danger).
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#72
Plus Barrys daughter is in there.
I hope she get's his headbutt. ....and cheesy lines.
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#73
She's in TerraSave now, too, it seems.
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#74

Gameplay:
http://www.gamersyde.com/hqstream_reside...03_en.html

Click 60FPS for...well 60FPS
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#75
They also released an extended version of the original trailer.

In other news, they told us that this title will have nothing to do with the plot of the first RER, which is a bit of a disappointment because of the ending of it. Still excited though. Oh, and co-op will be local only which is kind of a surprise but bears no relevance to me since I don't play these games online anyway.
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