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The 'What if' gaming thread
#31
(10-05-2014, 06:23 AM)RepentantSky Wrote:
(10-04-2014, 04:31 AM)Mass Distraction Wrote: But it is a bland and boring game. The gameplay is so unbelievably mediocre I have no idea how it keeps getting constant 10s. Nice game, sure, but nowhere near a 10.

It's not about the gameplay, which I do believe is more interesting than most 3rd person shooters I've played. The idea is to focus on the characters so that when things happen to them, good or bad, you feel the same way the characters do. For me, a pinnacle of gaming is when it literally has such an effect on me after something intense happens that I have to put my controller down, walk away from the game and take a moment to process what just happened and how I feel about it. The Last of Us made me do this four times. I've never had a game do that to me more than once and I have never felt a characters emotions like I do Joel and Ellie. The gameplay, be it something to write home about or not, is good enough that you want to keep playing to figure out what happens next. A game like that is all about making an impact with it's story, not about making the game so fun that you hardly care about what goes on when you aren't pressing buttons like say, Tomb Raider. The fact to that I replayed this game about 5 months after it came out and most of the things that hit me so hard still got to me at all is the sign of a good game. Anyone who can't play the game for the characters is playing it for the wrong reasons and needs to stop and take a deeper look at it before continuing.

Heh, a video game isn't about the gameplay.

10/10 made me laugh.
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#32
(10-05-2014, 08:36 AM)retrolinkx Wrote:
(10-05-2014, 06:23 AM)RepentantSky Wrote:
(10-04-2014, 04:31 AM)Mass Distraction Wrote: But it is a bland and boring game. The gameplay is so unbelievably mediocre I have no idea how it keeps getting constant 10s. Nice game, sure, but nowhere near a 10.

It's not about the gameplay, which I do believe is more interesting than most 3rd person shooters I've played. The idea is to focus on the characters so that when things happen to them, good or bad, you feel the same way the characters do. For me, a pinnacle of gaming is when it literally has such an effect on me after something intense happens that I have to put my controller down, walk away from the game and take a moment to process what just happened and how I feel about it. The Last of Us made me do this four times. I've never had a game do that to me more than once and I have never felt a characters emotions like I do Joel and Ellie. The gameplay, be it something to write home about or not, is good enough that you want to keep playing to figure out what happens next. A game like that is all about making an impact with it's story, not about making the game so fun that you hardly care about what goes on when you aren't pressing buttons like say, Tomb Raider. The fact to that I replayed this game about 5 months after it came out and most of the things that hit me so hard still got to me at all is the sign of a good game. Anyone who can't play the game for the characters is playing it for the wrong reasons and needs to stop and take a deeper look at it before continuing.

Heh, a video game isn't about the gameplay.

10/10 made me laugh.

I think it's interesting that some of most popular third-person shooters have lame gameplay but are touted with awesome stories. I love the Last of Us, and I personally didn't find it boring at all, but it's gameplay definitely could've been deeper.
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#33
(10-05-2014, 09:07 AM)Zaliphone Wrote: I think it's interesting that some of most popular third-person shooters have lame gameplay but are touted with awesome stories. I love the Last of Us, and I personally didn't find it boring at all, but it's gameplay definitely could've been deeper.

Yep. People kept telling me how great Spec Ops: The Line is but I couldn't bear playing the game for more than 10 minutes because it was just a boring shooter with a supposedly good story.
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#34
What if Half-Life 2 never came out? Would the ongoing joke be, "Half-Life 2 Confirmed"?
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#35
What if Nintendo made a sequel to Super Mario Sunshine instead of making the Galaxy games?
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#36
This thread is to glorious not to revive.

WHAT IF Sonic '06 Revolutionized the videogame industry moreso than any game since the original Super Mario Bros, and now, nine years later, the world of gaming has been reshaped by its glory?
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#37
(01-21-2015, 01:33 AM)Arjahn Wrote: This thread is to glorious not to revive.

WHAT IF Sonic '06 Revolutionized the videogame industry moreso than any game since the original Super Mario Bros, and now, nine years later, the world of gaming has been reshaped by its glory?


That would be equivalent to the Nazi regime winning WWII.
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#38
(01-21-2015, 01:33 AM)Arjahn Wrote: This thread is to glorious not to revive.

WHAT IF Sonic '06 Revolutionized the videogame industry moreso than any game since the original Super Mario Bros, and now, nine years later, the world of gaming has been reshaped by its glory?

We'd all have to go fast to our interspecies waifus.
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#39
(01-21-2015, 01:33 AM)Arjahn Wrote: This thread is to glorious not to revive.

WHAT IF Sonic '06 Revolutionized the videogame industry moreso than any game since the original Super Mario Bros, and now, nine years later, the world of gaming has been reshaped by its glory?

Every other week, all gamers would pile thier post-Sonic '06 games and make a house out of it and scream " My house is made from Glitches and Mediocrity". They would then proceed to cry.
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#40
(10-05-2014, 12:51 PM)JiraiyaSennin Wrote: What if Nintendo made a sequel to Super Mario Sunshine instead of making the Galaxy games?

We would have probably would have had some more open world Mario platform games. 
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#41
(10-05-2014, 08:36 AM)retrolinkx Wrote:
(10-05-2014, 06:23 AM)RepentantSky Wrote:
(10-04-2014, 04:31 AM)Mass Distraction Wrote: But it is a bland and boring game. The gameplay is so unbelievably mediocre I have no idea how it keeps getting constant 10s. Nice game, sure, but nowhere near a 10.

It's not about the gameplay, which I do believe is more interesting than most 3rd person shooters I've played. The idea is to focus on the characters so that when things happen to them, good or bad, you feel the same way the characters do. For me, a pinnacle of gaming is when it literally has such an effect on me after something intense happens that I have to put my controller down, walk away from the game and take a moment to process what just happened and how I feel about it. The Last of Us made me do this four times. I've never had a game do that to me more than once and I have never felt a characters emotions like I do Joel and Ellie. The gameplay, be it something to write home about or not, is good enough that you want to keep playing to figure out what happens next. A game like that is all about making an impact with it's story, not about making the game so fun that you hardly care about what goes on when you aren't pressing buttons like say, Tomb Raider. The fact to that I replayed this game about 5 months after it came out and most of the things that hit me so hard still got to me at all is the sign of a good game. Anyone who can't play the game for the characters is playing it for the wrong reasons and needs to stop and take a deeper look at it before continuing.

Heh, a video game isn't about the gameplay.

10/10 made me laugh.

If you can't/don't understand what I mean, you have a lot to learn about gameplay. I suggest you start with the three games thatgamecomopany did for the PS3.
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#42
What if computers never advanced past the point they were at in 2000?

My guess, Star Craft 1 would still be huge.
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#43
(01-22-2015, 04:35 PM)Psychospacecow Wrote: What if computers never advanced past the point they were at in 2000?

My guess, Star Craft 1 would still be huge.

We wouldn't have had building up advanced(in terms of graphics) games if that ever happened. 
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#44
(01-22-2015, 01:42 PM)RepentantSky Wrote:
(10-05-2014, 08:36 AM)retrolinkx Wrote:
(10-05-2014, 06:23 AM)RepentantSky Wrote: It's not about the gameplay, which I do believe is more interesting than most 3rd person shooters I've played. The idea is to focus on the characters so that when things happen to them, good or bad, you feel the same way the characters do. For me, a pinnacle of gaming is when it literally has such an effect on me after something intense happens that I have to put my controller down, walk away from the game and take a moment to process what just happened and how I feel about it. The Last of Us made me do this four times. I've never had a game do that to me more than once and I have never felt a characters emotions like I do Joel and Ellie. The gameplay, be it something to write home about or not, is good enough that you want to keep playing to figure out what happens next. A game like that is all about making an impact with it's story, not about making the game so fun that you hardly care about what goes on when you aren't pressing buttons like say, Tomb Raider. The fact to that I replayed this game about 5 months after it came out and most of the things that hit me so hard still got to me at all is the sign of a good game. Anyone who can't play the game for the characters is playing it for the wrong reasons and needs to stop and take a deeper look at it before continuing.

Heh, a video game isn't about the gameplay.

10/10 made me laugh.

If you can't/don't understand what I mean, you have a lot to learn about gameplay. I suggest you start with the three games thatgamecomopany did for the PS3.

It was a joke dude, I usually see people say we need more cinematic games and things that don't focus on gameplay so when I read your first line my brain just thought that.
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