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SUPER SMASH BROS
Interesting video on the legal ramifications of Sora being in Smash. 

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Metroid Dread Spirit event to come to Smash Ultimate

Man, this truly was an ride to remenber, wasn't it? Sure, it wasn't perfect, but overall I'll say the positives outweight the negatives. This game brought many long requested characters into the rosters, some of which were considered "impossible" or that it would never happen. A small part of me whishes the DLC for this game kept going until it reached a total of 100 characters but I can see why that didn't happen.

Smash Ultimate is gonna be the last Smash game where Mr. Sakurai is involved. I don't know how many of characters from Ultimate are going to be featured in Smash 6 but what I know from certain is that:

1.) The original 12 veterans from Smash 64 are pretty much guaranteed to return.

2.) We are NOT going to see most (if any) of the 18 guest characters featured in this game. Maybe Sonic and Bayonetta will return, but that's about it. Pac-Man could return too if we assume Smash 6 is also gonna be developed by Bandai Namco.

3.) The game is going to feature characters that don't exist YET.

I'm sure most Smash fans will be happy with just getting a complete edtion of Ultimate featuring all the DLC. But knowing how well the Smash series sells, chances are that we are gonna get Smash 6 sooner or later. Either that or Nintendo will just port Ultimate to future consoles (and maybe add some extra content to it, I guess?). OR the Smash series could branch off and have spinoff games.

Is Smash 6 gonna be a sequel or a reboot for the series? Hell if I know.

See you in around 10 years when the next Smash game or re-release of Ultimate gets launched!
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My review of Ultimate's DLC Characters:

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NintendoVersus Wrote:Ver. 13.0.0 of Super #SmashBrosUltimate arrives on 10/18! Your replay data from previous versions may be incompatible. Convert your replays by going to Vault -> Replays -> Replay Data -> Convert to Video, before updating.

https://twitter.com/NintendoVS/status/14...0420827146
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Super Smash Bros. Ultimate version 13.0.0 patch notes
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Video 
The Beefy Smash Dudes uploaded released a video shocase of Patch Notes 13.0.0
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Photo 
[Image: jszpabtu0tv71.png]

Art source: https://twitter.com/CaptainMolasses/stat...7060852749

Original Sakurai Tweet: https://twitter.com/Sora_Sakurai/status/...226633733/

Speaking of Ridley, here's a video comparing the Ridley we know from Ultimate and the unnoficial Ridley from Project M.

IMO both are good but Project M's Ridley has the better taunts.

Sakurai talks about Sora and Fighters Pass 2 in latest Famitsu column
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Super Smash Bros. Ultimate has now achieved over 25.71 million sales worldwide
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Nintendo Partners with Panda Global to Make a Smash Circuit

Nintendo is actually supporting the competitive scene? And not just Ultimate, but Melee too?! Holy shit!

Let's hope everything goes alright.

Sakurai Discusses The Future of Smash

EDIT: Happy 20th anniversary, Melee!
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Another Super Smash Bros. Ultimate patch is en route
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Super Smash Bros. Ultimate Version 13.0.1 patch notes released (this is the last patch for the game)

The Beefy Smash Dudes uploaded released a video shocase of Patch Notes 13.0.1


Unrelated to the patch notes, but I don't understand the point of speeding up the taunts. With a few exceptions, most of them had the right lenght. The fact that they made taunts cancellable completely removes the point of speeding them all up. Either make taunts cancellable or speed them up. You can't do both at the same time because that way it doesn't make any sense.

You can’t even use taunts online other than in arena matches. Why would they do that? What's the point of that?
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Smash Ultimate Gets a New Street Fighter Spirit Event
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Video 
Smash Bros. Ultimate Montage by King of Skill.

"KiNg K. rOoL iS sTiLl BaD"
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Take a look back at Super Smash Bros. fighter reveals with Masahiro Sakurai! – Part 2

Part 1 talks about Smash 4.
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