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The Free Gaming Thread v3: Check Out Cosmyk's Mustache
Had a dream last night where I had the idea for a Civ style game combined with Cooking Mama and Rome total war. So you'd be conquering the Mediterranean, take over Macedonia then go through some mini-game and it'd be like "congrats you know how to make tacos now".

But the dream wasn't the game itself the dream was me in a movie theater standing seven rows away from some weird girl I went to middle school with and didn't like sarcastically pitching the idea to someone.
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Shenmue 3's been delayed till 2019.

All I can say is that it's been 17 years since Shenmue 2. I think I can wait another year for Suzuki to make this the game he wants it to be. I still trust him as a developer.
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Been playing through FF5 Advance on my computer but getting tired of having to play it ONLY on my computer through an emulator since I played FF3 and 4 portability and they took me less time to finish than FF1 and 2 which I played on a console, so I looked into playing them on the go with the SNES sound mod.

My PSP-1000 has a GBA emu installed, but it ran terribly and my phone has one as well but I hate touchscreen controls, so I looked into GBA emulators on a hacked 3DS and it's INCREDIBLY SIMPLE to install on.

All you need is the game, and a program called GBA injector and you're set. It takes like 5 minutes to create the GBA VC file for you 3DS and install it, as for moving saves over it took me around 40 minutes to work out the first thing you ever install when you hack your 3DS (GodMode9) basically lets you do ANYTHING to your 3DS in regards to its files on a binary level, so you can move saves from your GBA emu to your 3DS GBA VC because in the end all GBA emulators runs off the same save files.

So now I can play FF5A with the SNES sound mod in bed and where ever I go with free time.
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I start up an Aracade Sniper Training squad match on PUBG.
I land near the squad around some canopies and hit the mother load: level 3 armor, Spetnaz helmet, level 3 backpack, sniper rifle, pistol, 2 scopes, suppressors, and ammo.
I'm the badass on the field.
I then realized a bug had caused almost all action buttons save movement and peeking to not be there.
NOOOOOOOOOO!!!
Report the issue and tell my team what happened.
Teammate shows up.
I drop every bit of equipment i have and tell him to have at it. He's Billy Badass now.
A tear drops on the screen as I sign out.

Oh well. I already got 2 Winner Winner Chicken Dinners today.
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Played a bunch of Dauntless today, that hot new game that's basically a Monster Hunter knockoff. Just gonna list my thoughts here since I've got nowhere else to ramble about videogames.

Positives:

- Monster Design is excellent. I was worried at first about the kinda generic cell shaded graphics, but I really love how the creatures look and feel. The more bestial dynamic versus. Monster Hunter's dinosaurish one works really well.

- Monsters change up their attacks quite a bit, which is great. Beating the pants off of a dude then having him get pissed and start mixing up his strats is fun as heck.

- Combat and the Weapons feel great. They're distinct enough from MH to not feel like a simple knock off. Combos are satisfying in a simple-to-learn difficult-to-master sort of way, at least from what I've seen so far.

- The Menus are great. This is a weird compliment, but I love how they're all set up. From the Weapon and Armor smiths to Quest Selection and your own Loadouts. Feels better than MH to be honest.

- It feels very accessible, but not in a MHWorld kinda way where it dumbs stuff down. Weapon and Armor skills state very clearly what they do so you don't need a Wiki, you can see what Combos your weapon has at any given time just by pressing Select which is genius, the tutorial is actually really well done and, more importantly, not two mushroom gathering hours long. The whole thing kinda feels like Monster Hunter Lite, but that's fine, and it does a really great job at being exactly that.

- The story is barebones as hell, but it works well for what it is and gets you into the action right away.

Now for the Negatives

- Holy shit this game performs like ass. This is subjective to a point based on your Rig and my PC is far from amazing, but when I can run Overwatch at a consistent ~110 FPS, there's no way an Unreal Engine game with PS2 graphics should struggle this much. The Tutorial runs at about 10 FPS, and the City bounces between 30 and 4. Thankfully, actual hunts seem to be fairly smooth, but certain weapons and enemy attacks become difficult to use or dodge just because they drop your frames so harshly.

- The graphics aren't very good. It's still in pretty early open beta and I'm running on Low because of the aforementioned performance issues, but even on max settings the game just isn't much to look at. It's fine, I mean I've sunk a thousand or so hours into the 3DS MH games and those are choppy as hell, it's just sort of a let down.

- This'll probably be fixed when the game's out of beta, but the Text and HUD in general need a massive overhaul. There's no Minimap, for one, which sucks. There's also a lot of very light text against very light backgrounds, leading to times when you can't make out anything at all. If you're looking for a specific Monster Drop, the text is in plain white and I didn't even realize that you could see what you got until a few hours into the game.

- Some Hitboxes are really... off. I will say that it's better than MH in this regard, but there are definitley times where an attack looks like it's nowhere near you and you're still somehow sent flying by it.

- You can't walk through teammates which is one of my biggest complaints. Videogames figured out that being bodyblocked by your allies is shitty a loooooooooong time ago, but it's out in full force here, which sucks. A lot. Trying to sprint to the monster and getting stopped by your teamate who's gathering some flowers sucks, and it's even worse in combat when you've got 4 people trying to whack at the same body part. You can't hit allies with attacks, which is a welcome change, but being impeded by them just sucks.

Now for some more nitpicky issues.

- The Sword range feels way too short. Its entire design is based off of the Longsword from MH, but it's plagued by an ironically minuscule hitbox. It feels like you need to hit the enemy exactly with no room for error, which is weirdly punishing in this generally less intense game.

- The game has elements that are visually confusing and don't make a lot of sense. Monster Part Drops, for example, are big Green orbs that kinda blend in with the grass. I figured they were Health Pickups or something at first because I've played a videogame before, but nope. Some big flowers you can Gather, others you can't without any distinction, stuff like that.

- Your health bar does't have that giant red thing that lets you clearly know you've gotten hit and for how much, which sucks. Attacks feel kinda floatly when they hit you, so it'd be nice to know exactly what you're dealing with.

- There's this stupid Slowmo effect and sound effect that happens whenever you get hit, even if by a tiny baby attack that does 2 damage which gets really old really quick.
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You guys know of any decent not-clicker games you can play with only your mouse? Sprained my left wrist saving my brain damaged dog so I'm trying to lay off the WASD. Been trying Hearthstone and, dunno if I've ever ranted about it thirty times but it's not quite my jam.
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(06-08-2018, 09:32 PM)Arjahn Wrote: You guys know of any decent not-clicker games you can play with only your mouse? Sprained my left wrist saving my brain damaged dog so I'm trying to lay off the WASD. Been trying Hearthstone and, dunno if I've ever ranted about it thirty times but it's not quite my jam.
Highly recommended on my end, mouse only:
https://store.steampowered.com/app/359920/Highlands/
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(06-08-2018, 09:32 PM)Arjahn Wrote: You guys know of any decent not-clicker games you can play with only your mouse? Sprained my left wrist saving my brain damaged dog so I'm trying to lay off the WASD. Been trying Hearthstone and, dunno if I've ever ranted about it thirty times but it's not quite my jam.

You can play some of the older Pokemon games sans the minigames one handed. Same should apply to games of similar nature. I've been in a similar predicament recently. We've recently been a couple limbs loose on the forum, eh? Been spending some of this time optimizing my city in Skylines, but I'm kinda bored with it and am considering starting a new one.
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(06-08-2018, 09:32 PM)Arjahn Wrote: You guys know of any decent not-clicker games you can play with only your mouse? Sprained my left wrist saving my brain damaged dog so I'm trying to lay off the WASD. Been trying Hearthstone and, dunno if I've ever ranted about it thirty times but it's not quite my jam.

If you haven't played it already Fallout 1 and 2 are probably the best ones. It can be played entirely with your mouse, beyond entering your name at the start of the game.

Visual Novels are similar, but I don't know if you'd want to play some 30+ hour story.
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Thanks for the suggestions guys :)

I've been meaning to try out the O.G. fallout titles, probably start with those.

(06-09-2018, 03:41 AM)retrolinkx Wrote: Visual Novels are similar, but I don't know if you'd want to play some 30+ hour story.

Hatoful Boyfriend is my shiiiiiiiiiiit
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I had a thought recently. I wonder how many people still read strategy guides for video games. I know that Prima is still making guides so there must be a few people buying them, but since sites like Gamefaqs and Youtube now show you step for step how to get through a game and get 100%, the time for strategy guides seems to be over. That being said, I've found myself reading them from time to time and enjoying how good/bad they are. They range from very helpful by pointing out where everything is and/or are better then alot of what you can find online (new favorites include Dragon Age Origins and Kingdom Hearts: Birth by Sleep) to very minimalistic information and/or just lacking anything helpful (Final Fantasy IX).

This was just a thought that I had after buying both guides for Dragon Age Origins (which I find a lot more helpful then anything on Gamefaqs) and Dr. Muto (which I think DocTabasco did a much better job then the book did. Like seriously, why would you leave out the fact 16 of the mandatory collectibles are stuck in the walls in the official "detailed" guide? It's a horrible guide and I wasted $7).
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Online strategy guides help a lot when I wanna try and grab everything unless the guide was written by a 12 year old 20 years ago. I don't remember the last time I've relied on a proper paperback guide though. I used to always use Cheatcc.
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(06-22-2018, 12:19 PM)Psychospacecow Wrote: Online strategy guides help a lot when I wanna try and grab everything unless the guide was written by a 12 year old 20 years ago. I don't remember the last time I've relied on a proper paperback guide though. I used to always use Cheatcc.

CheatCC. Oh man those were the days. So many popups.
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The only physical guide I ever bought was for Lego Star Wars II: The Original Trilogy because I couldn't find the last gold brick I wanted....
The guide claimed to be 100% but did not actually contain any of the gold brick locations and I am still salty about how I wasted $17 to this day when I could have just googled it, besides the guide being a complete sham/rip-off that didn't even contain what I needed.
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I've spent more time than I'd care to admit on this steam saliens minigame.
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