(09-05-2017, 04:43 AM)retrolinkx Wrote: [ -> ]Mario and Rabbids is great and all, but holy fuck Ubisoft KNEW no one gave a shit about their Rabbids concept and they don't allow you to play as 3 Mushroom Kingdom characters. You NEED to have one rabbid character in your team at all times.
Fuck sake, all I wanted was to be Mario, Luigi and Peach against it all, but now I have to have some epic minion tier Peach in my team because it's "funny".
Thanks for nothing Ubisoft.
Definitely looking to buy this. How many hours have out put into it?
^
I'm on the third world right now, and I'd say I've put around 10 hours into it, maybe more.
I think the game is going to be around 20-23 hours, 30 if you do some of the extra stuff.
Recently gotten Cave Story + on the Switch. Still working through Zelda BOTW. Since this the first time since I legit owned a new console since the gamecube, I decided to go in without much help from tutorials or videos to advance further.
The only downside is that I have other priorities, so alternating between games is too much. Though I am breezing through Cave Story.
(09-15-2017, 06:17 PM)Berry Wrote: [ -> ]Recently gotten Cave Story + on the Switch. Still working through Zelda BOTW. Since this the first time since I legit owned a new console since the gamecube, I decided to go in without much help from tutorials or videos to advance further.
The only downside is that I have other priorities, so alternating between games is too much. Though I am breezing through Cave Story.
Other priorities happen. I've been so busy working, that I hadn't played a video game for 3 weeks until today.
I downloaded Kingdom: New Lands and The Bridge. The description of The Bridge is spot on - M.C. Escher meets Isaac Newton. I love Escher's works and when I was in high school, I saw some of his work on display at an art museum.
Cleaning up my PC and found 30 something gigs of Skyrim Saves.
I don't have a joke or anything just felt like sharing i mean fuck that's a lotta saves huh
So I finished Mario + Rabbid's.
It was a surprisingly good game, but felt very 'basic'. This isn't bad since it's the first game like this for Mario, and probably the gameplay is something Ubisoft hasn't done before. By basic I mean it felt like it was lacking random bits of gameplay here and there, such as showing the EXACT movement and range for every enemy like Fire Emblem does, and having a confirm button for your movements (the amount of times I've fucked up a battle by moving Mario/Luigi one space off the square I wanted to go). These don't hurt the game to the point that it's unplayable, but it's just a minor annoyance they could work out in the next game.
I wouldn't say the game was short (I finished it in 30 hours, doing half the extra missions) but it felt like a lot more could've been added into the game. We didn't see characters like Wario or Waluigi. Bowser made an appearance right at the end. Daisy would've been an interesting addition as well. There were only four worlds in the game and they were your average mario stages (Forest, Desert/Ice, Spooky, Lava Castle) it would've been nice to have more stages. A water stage that had enemies that could go underwater to hide from you and move around, or a big/small stage a la Mario 3/64 where enemies and heroes can become big or small in the battle. There was a lot of possible stuff they could've added. Plus I would like to see more heroes in the game, and having more heroes to control, like how Fire Emblem can let you have anyone but limits the number to say 10.
Don't get me wrong, the game was very very good, surprisingly so. If you bought the game today, and played it on and off, you'd finish it by the time Odyssey comes out. I hope if a sequel was made (although, they didn't really leave room for one) they can improve upon all the small things that the game had, and add more and more to it.
The OST was weird, it wasn't too great or memorable, but this theme was great.
(09-17-2017, 01:21 PM)retrolinkx Wrote: [ -> ]So I finished Mario + Rabbid's.
It was a surprisingly good game, but felt very 'basic'. This isn't bad since it's the first game like this for Mario, and probably the gameplay is something Ubisoft hasn't done before. By basic I mean it felt like it was lacking random bits of gameplay here and there, such as showing the EXACT movement and range for every enemy like Fire Emblem does, and having a confirm button for your movements (the amount of times I've fucked up a battle by moving Mario/Luigi one space off the square I wanted to go). These don't hurt the game to the point that it's unplayable, but it's just a minor annoyance they could work out in the next game.
I wouldn't say the game was short (I finished it in 30 hours, doing half the extra missions) but it felt like a lot more could've been added into the game. We didn't see characters like Wario or Waluigi. Bowser made an appearance right at the end. Daisy would've been an interesting addition as well. There were only four worlds in the game and they were your average mario stages (Forest, Desert/Ice, Spooky, Lava Castle) it would've been nice to have more stages. A water stage that had enemies that could go underwater to hide from you and move around, or a big/small stage a la Mario 3/64 where enemies and heroes can become big or small in the battle. There was a lot of possible stuff they could've added. Plus I would like to see more heroes in the game, and having more heroes to control, like how Fire Emblem can let you have anyone but limits the number to say 10.
Don't get me wrong, the game was very very good, surprisingly so. If you bought the game today, and played it on and off, you'd finish it by the time Odyssey comes out. I hope if a sequel was made (although, they didn't really leave room for one) they can improve upon all the small things that the game had, and add more and more to it.
The OST was weird, it wasn't too great or memorable, but this theme was great.
It really seemed like they were playing it safe for the first time in this type of game. Taking the X-Com game play and making so that you can shoot something and so there is no permadeath (which would have made this game so weird to play if Mario could stay dead). Though playing it safe would explain the game braking glitches that I've seen happen (two LPers had to restart the entire game TWICE because that game broke in the last world and that's not counting the three times the game just would not load the next set of stages which fixed itself by restarting the system).
Can we talk about the Ubisoft humor in this game? It's so strange to see shit jokes in a mario game. That's not to say that Mario has never had crap slip past the censors (Peach's ??? anyone?), but we have a statue that's "building a log cabin," Rabbids bouncing on a sponge that they don't want to talk about where it came from, the fact that Rabbid Kong scratches his butt with the player, and other examples that makes me wonder how any of it passed censors for an E 10+ game aside from not reading the flavor text and not exploring.
Also, Grant Kirkhope is the one who worked on the music. Just an intersting fun fact. Some of the pieces even sound like Banjo-Kazooie music.
There's a Skyrim mod that lets you use the looting system from Fallout 4 and it's changed my life for the better.
My hair grew back, my wife returned, johnny got un ran over by that semi, and my erection hasn't gone limp in weeks.
https://www.nexusmods.com/skyrim/mods/73096/?
I find it tragically funny how in GTA IV TBOGT Luis Lopez can get rich trough the drug wars, cage fighting and the triathlon... yet his boss Gay Tony will still suffer from finnancial issues.
Yes, I know that he gets rid of said issues by the end of the game's story, but still.
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Was finding it hard to use my official Mega Drive controller while playing games, buttons would get stiff and hard to use so I decided to open it up and clean it.
Somehow a massive dust bunny had accumulated in the bottom of the controller, about the size of an M&M. So that's a good sign I did the right thing, the controller probably hasn't been opened for 27 years.
(09-20-2017, 11:08 PM)retrolinkx Wrote: [ -> ]Was finding it hard to use my official Mega Drive controller while playing games, buttons would get stiff and hard to use so I decided to open it up and clean it.
Somehow a massive dust bunny had accumulated in the bottom of the controller, about the size of an M&M. So that's a good sign I did the right thing, the controller probably hasn't been opened for 27 years.
That reminds me of when I started taking all of my extra Gamecube and Xbox controllers apart to clean and/or repair them. I had maple syrup in the A button of one of my Gamecube controllers and it caused it to stick. How?
My first wife and my brother would look at me like I was crazy. Gettin' the look of "you're not gonna be able to get them back together".
(09-21-2017, 08:10 AM)Kakariko Kid Wrote: [ -> ] (09-20-2017, 11:08 PM)retrolinkx Wrote: [ -> ]Was finding it hard to use my official Mega Drive controller while playing games, buttons would get stiff and hard to use so I decided to open it up and clean it.
Somehow a massive dust bunny had accumulated in the bottom of the controller, about the size of an M&M. So that's a good sign I did the right thing, the controller probably hasn't been opened for 27 years.
That reminds me of when I started taking all of my extra Gamecube and Xbox controllers apart to clean and/or repair them. I had maple syrup in the A button of one of my Gamecube controllers and it caused it to stick. How?
My first wife and my brother would look at me like I was crazy. Gettin' the look of "you're not gonna be able to get them back together".
Not gaming controllers, but my uncle got tired of our TV remote not working 80% of the time. So when we were out doing whatever at the time, he sat down and took it apart and cleaned the inside. There was Kool-Aid in it if I remember correctly.
(09-21-2017, 08:10 AM)Kakariko Kid Wrote: [ -> ] (09-20-2017, 11:08 PM)retrolinkx Wrote: [ -> ]Was finding it hard to use my official Mega Drive controller while playing games, buttons would get stiff and hard to use so I decided to open it up and clean it.
Somehow a massive dust bunny had accumulated in the bottom of the controller, about the size of an M&M. So that's a good sign I did the right thing, the controller probably hasn't been opened for 27 years.
That reminds me of when I started taking all of my extra Gamecube and Xbox controllers apart to clean and/or repair them. I had maple syrup in the A button of one of my Gamecube controllers and it caused it to stick. How?
My first wife and my brother would look at me like I was crazy. Gettin' the look of "you're not gonna be able to get them back together".
To randomly add onto this, I also repaired the microwave today.
A few days ago, it just stopped working and my mum asked me why. I assumed the fuse had blown and said we'd get another. My dad tried to put the fuse in the plug but when that didn't work, I google the problem and found out there are an additional set of fuses in the Microwave itself.
So I took the thing apart, learning by doing and confirmed what the fuses were then badly put it back together (the shielding was out of place, and I was missing a screw). Eventually I went down to a hardware store and bought the fuses.
Came home, took the Microwave apart again and replaced the fuses. Boom, working Microwave.
My dad and brother wanted to throw it away and spend £200 on a new one, my brother thought opening up the Microwave was a bad idea, lol what a loser.
This'll be good practice for when I finally repair my Mega CD. I blew the fuse in that fucker 4 years ago, and was scared to try and use it, but now I'm going to take it apart and fix it. Apparently blown fuses are a common problem in Mega CD's and so it's an easy fix with a lot of guides online.