The og bayonetta sold 80 percent more units in that time. Two platforms vs one or not, that is sad. Even more so because the Wii U has a larger install base than the 360 ever did in Japan. It's all about context and by comparison, it didn't do well.
I can think of many games that could work as movies, but tertis, aint one of them.
Sony animation just revealed an image of The Angry Birds movie. They look like giant walking fruit.
(10-01-2014, 04:53 PM)Berry Wrote: [ -> ]But will it have excessive product placement????
Also:
http://www.siliconera.com/2014/10/01/zel...-bros-3ds/
Apparently another 3DS limitation has cause Nintendo to literately make actual Clone characters. 3DS version is now looking like a cash grab with each passing day.
I personally don't see that as a big problem as this is something Project M did as well (and I love it for that), and many people would only pick Zelda/Samus to get to Sheik/ZSS so I'm not surprised something like this occured.
I know a lot of concessions had to be made to Mcgyver the game onto the 3DS, but you got to remember that Brawl crashed Wiis, and took 5 hours to load because it was also pushing the Wii to it's limit. Sakurai is pushing the 3DS to it's limits, so I wouldn't call it a cash grab. A cash grab (to me atleast) denotes, low effort, high reward expentancy.
(10-01-2014, 07:08 PM)Takahashi2212 Wrote: [ -> ] (10-01-2014, 04:53 PM)Berry Wrote: [ -> ]But will it have excessive product placement????
Also:
http://www.siliconera.com/2014/10/01/zel...-bros-3ds/
Apparently another 3DS limitation has cause Nintendo to literately make actual Clone characters. 3DS version is now looking like a cash grab with each passing day.
I personally don't see that as a big problem as this is something Project M did as well (and I love it for that), and many people would only pick Zelda/Samus to get to Sheik/ZSS so I'm not surprised something like this occured.
You do make a point because back in Melee I sometimes choose Mario for the Alt Wario costume. Having said that, THIS was not a creative decision but merely put in BECAUSE of a limitation. There lies the criticism.
I'm legitimately surprised.
(10-01-2014, 08:54 PM)Psychospacecow Wrote: [ -> ]
I'm legitimately surprised.
So we get ghosts but not swimming pools? (I'm assuming that they still don't have pools. I haven't played the sims in a few years.)
(10-01-2014, 11:47 PM)Psychospacecow Wrote: [ -> ] (10-01-2014, 11:39 PM)gamemaster1991 Wrote: [ -> ] (10-01-2014, 08:54 PM)Psychospacecow Wrote: [ -> ]
I'm legitimately surprised.
So we get ghosts but not swimming pools? (I'm assuming that they still don't have pools. I haven't played the sims in a few years.)
http://www.thesims.com/news/ts4-announce-Oct14
...actually
Cool. The only thing that I cared about out of the two things they took out is being put back in. I'm still wondering why a staple of the games was take out in the first place.
(10-01-2014, 11:52 PM)gamemaster1991 Wrote: [ -> ] (10-01-2014, 11:47 PM)Psychospacecow Wrote: [ -> ] (10-01-2014, 11:39 PM)gamemaster1991 Wrote: [ -> ] (10-01-2014, 08:54 PM)Psychospacecow Wrote: [ -> ]
I'm legitimately surprised.
So we get ghosts but not swimming pools? (I'm assuming that they still don't have pools. I haven't played the sims in a few years.)
http://www.thesims.com/news/ts4-announce-Oct14
...actually
Cool. The only thing that I cared about out of the two things they took out is being put back in. I'm still wondering why a staple of the games was take out in the first place.
There's a lot of questions in regards to stuff like that. The items for buildings were very... plain is a good word. The emotions system is somewhat of a gimmick, and a lot of the game's ui has been compared to phone games. Pair that with how the sims games are progressively more expansionist, and you've got a formula for a game that stock holders want rushed and bare.
Harmony of Hereos, a orchestrated tribute to the music of the Super Smash Bros. Series with 101 full music tracks has been announced to be released Oct. 4, one day after Smash 3DS comes out.
I'm so getting this.
(10-01-2014, 07:08 PM)Takahashi2212 Wrote: [ -> ] (10-01-2014, 04:53 PM)Berry Wrote: [ -> ]But will it have excessive product placement????
Also:
http://www.siliconera.com/2014/10/01/zel...-bros-3ds/
Apparently another 3DS limitation has cause Nintendo to literately make actual Clone characters. 3DS version is now looking like a cash grab with each passing day.
I personally don't see that as a big problem as this is something Project M did as well (and I love it for that), and many people would only pick Zelda/Samus to get to Sheik/ZSS so I'm not surprised something like this occured.
I know a lot of concessions had to be made to Mcgyver the game onto the 3DS, but you got to remember that Brawl crashed Wiis, and took 5 hours to load because it was also pushing the Wii to it's limit. Sakurai is pushing the 3DS to it's limits, so I wouldn't call it a cash grab. A cash grab (to me atleast) denotes, low effort, high reward expentancy.
From playing the new Smash it's how I personally feel. It really doesn't feel justified to have the characters the way they are. I recommend people play Pit and Dark Pit. The difference is near hardly even there. I honestly think Nintendo shouldn't have bothered with the 3DS version because it mean the game itself is pretty underwhelming. There's more to it but this is just one of the many problems with Smash.